Just want to express my gratitude for the patch, most of which comes from the fact that that the delay on ast cards is no more, and it's the most beautiful thing I've ever seen. Also for mutant pugs.
What do YOU appreciate? ;)
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Just want to express my gratitude for the patch, most of which comes from the fact that that the delay on ast cards is no more, and it's the most beautiful thing I've ever seen. Also for mutant pugs.
What do YOU appreciate? ;)
The butterfly-shaped cap of BRD/MCH, Archon Throne and Moonlift Dance! :D
I really loved the new dungeons and Dun Scaith :). It was a really big surprise, I couldn't DPS in Cleric Stance at all XD. Love the change to bosses to make them epic. Dun Scaith was difficult but incredibly rewarding!
Also, I didn't think I would like my WHM Garo gear, but it looks amazing on me! :)
Thank you everyone who made this patch amazing :D!!!
Is it harder than Wiping City? (No spoils, please, still stuck at work!) I loved how struggling groups in Mhach actually made me HEAL - I miss that feeling so much in this game.
I admit I'm not wild on the Garo healer gear, but the BRD/MCH set and the caster set I like. Much better than the more recent PVP gear offerings for sure, and a pleasant surprise considering the joke elements present in the last "collaboration" event.
Yes this is a good patch. So many QoL changes and nice touches here and there. Seems this patch prepares the ground for the expansion UI and QoL wise. I also liked the 2 new dungeons despite being again very short. Sohm Al music is the stuff I want to here in XIV more often. Did Soken wrote that specific track? If he did he is a genius and we want more like that.
only did MS and Dun Scaith so far ,but they were both great and fun!! I had great night ^^
I appreciate EVERYTHING. There is not a single thing I was disappointed in. However my favorite thing is probably the new dance, its so beautifully animated. Its all I ever wanted out of the sundrop dance.
Speaking from experience, Mhach was very much a healer's 24-man. If your heals were bad or stood in bad, you had to hope another alliance healer was thug-mode and could keep your group up or you'd just wipe. Tanks COULD cause wipes, but things like crap positioning on second boss adds or weird spinning hijinks on the last boss could be healed through if the healer was boss enough. Meanwhile, if your heals never figured out Megadeath or constantly got Ozma push-back into orbs there wasn't crap-all you could do as another role but just keel over and die.
Man, those were the times.