Will we be able to choose what color we want our AF gear to be?
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Will we be able to choose what color we want our AF gear to be?
I don't think so, and not sure I'd really want the option.
White Mages have the traditional white and red. Paladins have the white/cobalt gray, Black mages have darker shades like deep blues, purples and blacks.
I'd say leave the dying to class gear and keep the traditional colors for job gear.
so, why are their multiple colors of blackmage AF in the dats?
There might be plans to have tiers of AF armor, and therefore want a "clean Palate" so to speak so they can just apply different yet similar colors to the newer sets when they are released in the very distant future.
I would rather just be able to color it.
Yes, I'd love for every job to look the exact same as everyone else.
Come on people, we are in a new day and age. Uniqueness is what's in, everyone looking the same is out.
BUT
MY
IMMERSION
AND
FINAL
FANTASY
TRADITIOOOOOONNNNNN
Would be nice even though I do like how the classic gear looks.
Crafted gear can be you ladies fashion design gear. I like the traditional look of the Job gear and hope it stays that one (one color, one job); think of it this way:
Black Mage job is released: colors they can be: Black, blue, white, red, green.
White Mage job is released: colors they can be: Black, blue, white, red, green.
Red Mage job is released: colors they can be: Black, blue, white, red, green.
Green Mage job is released: colors they can be: Black, blue, white, red, green.
Blue Mage job is released: colors they can be: Black, blue, white, red, green.
I'm sorry but I don't want White colored Black Mages running around with Red colored White Mages, and Blue colored Red Mages with Green colored Blue Mages with Black colored Green Mages. (See how stupid and confusing that would be?)
You want multi-color options, stick to crafted gear, you want specific gear, stick to job gear. (As we all know the AF gear will just get dated in a few months time away, if history has anything to speak for itself)
I would rather have an option to transfer the look of that armor to another like in Aion.
Looking a the drawing those AF's look awesome but Yoshi said that AF quests will begin at 30.
Therefore, alot of that pieces will most likely be worse than some crafted items unless this is the only gear jobs can wear and the current armor we have is class only.
Yes, please. Also... who cares about it having to ONLY be the traditional colors when the gear is structured the same. If there were to be higher tiers to the job artifact gear, I'd shoot for them to look more grand in how they are structured and not the same friggin' gear, but with a color alteration.
Get out of that ridiculous barbaric MMO era, please.
I want job armors on my chocobo >.<
Some that when full equiped give it unque abilities.
Like PLD gives it resistence to slowing down or such.
I'm definitely hoping we're allowed to dye Job armors as well! Though, I will say, I do understand how some may feel that seeing White Mages in anything other than white-colored clothing to be a bit strange at first. Still, for me, the red accents is the biggest and most important part of a WHM design. I did a quick color mock-up for WHM, MNK, and PLD.
http://i40.tinypic.com/pxcw3.jpg
The example at the end shows what a possible mixing and matching may look like (I wasn't sure if the hood was the actual head piece or if it's part of the body piece). Now, a blue-colored cloak may not exactly seem very WHM, but I think shape/silhouette and design will make up for that. Each Job armor has very unique and recognizable shape/design that I feel color won't distract from.
MNK:
http://i40.tinypic.com/11jlkch.jpg
Not pictured in this picture are the pauldron pieces, but still, a very strong and recognizable silhouette.
PLD:
http://i44.tinypic.com/2dqoa5c.jpg
It's interesting to note that in Japan, the Paladin is actually called Knight. So I personally see no problem in seeing one in dark-colored armor.
I do so hope SE will allow us to customize color for Job armors. I think it'd be fantastic to have that option there for those who want it and of course, for those who enjoy the traditional and classic colors to choose that as well. If it bothers you too much, you're of course welcome to not party with that yellow-clothed WHM or that pink-clad BLM... but I'd hope the community would never come to be like that.
I like the Green on the mnk and purple on pld, very sexii
Nice Job Topheru.
I am hoping for two things from AF:
1. Being Crafted so materia can be slotted into, or atleast has stats on it that materia can't beat otherwise what's the point.
2. Would be coloring the gear. Red Wizard needs to dress in Red.
To clarify for those who don't know. I don't change the term Red-Mage to Red Wizard. I simply mean Red as in the element of Fire, and I love Wizards, hence Red Wizard.
Thats silly because if a White Mage doesnt wear their Job Specific gear wouldnt they be running around with different colored clothes anyway?
In XI there was multicolored AF gear.
http://images.wikia.com/finalfantasy...THF_(FFXI).png
http://images4.wikia.nocookie.net/__...-Eaf_thief.png
http://images2.wikia.nocookie.net/__...x-THFRelic.png
Jobs dont equal colors, Jobs equal Role.
Yes they have traditional colors which i agree that the Job Specific Gear should first come at that, but We should be allowed to change colors, and customize our gear after.
Thief = Thievery, not Green Clothes
White Mage = White Magic, not White/Red Clothes. etc.
To SE, having different colored clothing meant newer tiers, but Yoshida is allowing us to change colors, so why should it stop at Job Specific Gear.
I edited this as an example.
http://i42.photobucket.com/albums/e3...hiteMage-1.png
They all have different colors and retain the white mage look.
I really dont want eveyone running around looking the same, that would be boring.
wonder if AF armor will be like FFXI opening coffers @_@;;;
Are we really gonna wear AF anyway?
I mean for now, crafted gear is better than most ra/ex AND they will raise the level cap which means our 50 AF will probably be useless.
If it's only a fashion gear then let us dye it >.>;
Personally I feel that if you want to look different and colour your armour you shouldn't be looking to wear AF.
AF is suppose to respresent the typical look of a specific class, ie white mage, white and red.
Plus its unlikely that AF being U/U will even compare to 2 slotted materia pieces so its unlikely its going to be the best choice.
I feel as if the Job Specific gear will Boost your job specific abilities to strengthen your optimization for job role.
If that's the case, job Gear would be better for Jobs than class gear.
Class gear would be best suited for classes, and job gear would be better suited for jobs.
Goddamn no. what the hell is wrong with you? I hate the cartoon colored armores out there and I dont want the special job gears which look very cool and traditional to look like that. -.- I dont understand what happened to the world of games.
In my opinion, AF gear is as symbolic as soldiers or any other kind of uniforms to me.
I also believe jobs are tied to Grand Companies, so that'd make sense.
Only allowing color differences based on different tiers would be logic in the same way.
The only logical way to handle this would be the same way in which they handled it in XI. Different tiers, different colors. To those who consider not being able to dye rare armor "barbaric" and "outdated," just because it's what you'd like to do to fulfill your own sense of fashion doesn't mean it's wrong. To me, that's the point of AF, is to be able to tell who is what, and how powerful they are just from looking at them. Having multicolored Black Mages from the get go doesn't give much room for tiers unless you expect them to make radically different armor for each tier, which they might. This is of course all my "outdated" and "barbaric" opinion, but it's how I feel. I say no to being able to dye unique, non crafted armor. As someone else said earlier, if you want to look good for the sake looking good, get your gear crafted and go through the risk of attaching multiple materia to it. Yoshi even said That crafted gear with multiple materia on it would be close if not on par with boss gear.
Craft = Color changeable
Unique = One color, to be able to acknowledge a persons accomplishments by just looking at them.
You know, people are constantly throwing around AF and all, but I can't recall the dev team ever calling it that.
Personally I'm thinking of it more as just job-specific armor. It is armor that only Monk or Paladin or Dragoon can wear but it works like any other gear in the game. As such, I've got no problem with dying it. The basic shape and look of the armor would denote the class wearing it, the color shouldn't be a huge issue. If you want to wear the "classic" colors, go ahead by all means but don't force others to do so, especially if they don't like that set of colors. I mean it helps alleviate the job clones issue. Everyone won't look EXACTLY the same.
On that topic though, if anyone wants to do a recolor of these:
http://i1228.photobucket.com/albums/...ard/mnkpug.jpg
http://i1228.photobucket.com/albums/...ierard/pld.jpg
feel free :p Someone I know found these pictures out in the vast expanses of the internet, they look rather unfinished though. Leaving the character in question's name out of it for obvious reasons though.
Pretty sure most FF games aren't MMOs, though we do like how ridiculously ugly MMOs make their armors look, especially tier wise in 2011, so we should definitely have that system for AF gear.
They have called it AF gear before, because it's a familiar term to most people.
I'm fine with either decision, but I think I like the idea of tier armors more. Yoshi said himself he wants to phase out equipment every three months. Would make sense to make tier AF armor.
They could go the Empyrean route and just let you upgrade it in x way every time it's 'phase out' time. I'd have said just let you +1 - +x it through quests or new raid material but that would be too FFXI like and people would be crying pools of blood..messy messy.
Though I think AF gear would be exempt from the 'phase out' rule, since it would be gear tailored specifically for classes/jobs. (Jobs I believe?)
I actually really like this idea, it would give the game some flavor by not seeing everyone run around in the same color gear all the time, because once AF is out people will probably wear that majority of the time unless they have a better piece of gear that is doubled socketed (Or the itemization of the AF sucks)
EPIC!
Artifact Armor is Just that, Iconic Armor that classes wore in previous FF titles, Since they have a way they're supposed to look, they most likely won't come in multiple colors, but why does it matter? you'll out-grow it and replace it with a craft-able colored armor in no time.
While I understand that AF armor has traditionally come from quests....Has it been stated this is how it would be in XIV?
From what I can remember, Yoshi said that job skills would come from quests. But honestly, couldn't we be looking at a completely new crafting line of armor and weapons?
Craftable, materia socketable, Paladin only armor. It's not out of the realm of possibility...
Haha, glad to hear =D But yeah, I absolutely understand how a lot of other folks feel that the iconic designs/colors are something that should be kept and in a way very sacred to the series. Still, I'd be lying if I said I wouldn't dance a little jig if SE ended up allowing us to color AF/Job armor, hehe.
Either way, I'm just glad they finally fixed the dyeing system in the game and looking forward to playing around with it soon! Armor dyeing is one of my favorite features from any MMO.
Also, I too would love to see tiered-armor and not just recolors. The designs so far for the Job armors is fantastic!
NICE! Thanks for sharing this, Arcell! The Monk armor piques my interest because the body piece is white... however I believe in the 2.0 screenshot, it looks as though it's all yellow like in the concept art. Could it be that we can indeed have different colors? Still, very cool!
The Paladin armor you linked to is interesting too. I don't believe I've seen that design before, and it doesn't seem to fit with the concept drawing.
I like the idea of dyeing the gear but I doubt it will be possible. Also I know it's just semantics but it is not "AF", that was XI.