Gunblade wielder. Discuss.
:p
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Gunblade wielder. Discuss.
:p
sword swallower. discuss
http://www.leapfrog-entertainment.co...radB/sword.jpg
Not much to discuss, it's someone who wields a Gunblade given lack of detail :P It honestly would depends on what the gun(weapon) does in general (aside shoot lasers and resonate blades.) I don't see it as a full class or job...maybe it could be one of those legacy items they're thinking of adding, since they have the models done.
I think it could be viable, but perhaps more as a job. Attached to Gladiator perhaps. Or even Musketeer, if we ever get that class. I think it would be pretty cool, and appeal to my FF8 fanboy nature ;)
@op: no
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/thread
I think they're going to release gun-weapons as existing class weapons judging by that gun..halberd..
We've got class variety in the game that's as common, basic and generic as it gets. I kind of want to see some really interesting jobs and class released. XI was pretty daring, (although poorly executed at first) for things like Puppetmaster and Dancer, and jobs like Blue Mage and Corsair were really great too
I would LOVE a completely different class and job thats has a gunblade. Its good at close range and good at middle range. (leave the long range to ARC and Mages).
Weapon skill can be a nice mix of slashes and shots. That would be cool. Kinda like Dante from devil may cry.
If they do it like they had it for Squall in Dissidia, I'd be all for it. Rapid attacks and explosions.
"Relentless Revolver" :cool:
I say make it a JOB, not a class, and u need a level 30 gladiator and a 30 musketeer.
heavy. spy. demoman. scout. sniper. engineer. medic. discuss.
why would anyone ever play a different class/job if they release this.... you mean i CAN have a gun blade?!
which is exactly why they SHOULD add it in some way shape or form. In fact, never release jobs/classes that people dont want. Yoshi is all about that kind of thinking. Hes always ftw
I would say a gunblade class would be the following:
weapon: gunblades would have rounded traits in terms of dmg, accuracy, and magic potency, though slightly lower than those of specialized classes, delay would be similar to swords (2.8~3.5 seconds)
Strengths: multi-range damage dealer, able to wear cloth, leather, and light chainmail, well rounded and versatile, with some competency in magic, and quite capable of assuming the role of DD/support
Weaknesses: versatile, but not as powerful as other specialized classes, ranged weapon skills have an mp cost, has the same durability as an arc, can cast magic, but is limited to single-target casting.)
Associated job: Red Mage (before you scream bloody murder, note that both Squall (ffviii) and Lightning (ffxiii) are both adept at using magic as well as melee combat, basically, gunblade classes are red mages who gained a few levels in badass)
on that note, weapon skills:
energy drain: melee ws that does for mp what Bloodbath does for hp
elemental shots: one for each element, uses a bullet + X amount of mp to deal magic dmg + a debuff
Renzokuken and Army of One: Do I even need to explain these? big dmg ws
skills:
the ability to sacrifice all mp as an aoe recharge to all nearby party members (10 minute timer)
this is a front-line hybrid combat class, so no spells or abilities that would make people decide that gunblade users are glorified battery chargers (aka: the most hated aspect of rdm in ffxi)
I agree with a lot of this except the Red Mage job. Personally I think Blue Mage in it's FFXI incarnation would be a closer fit. Due to the similarities between the junction system of ff8 and how traits and spells worked for BLU in ffxi. Plus blue is also a melee + magic class in most Final Fantasies but deal with enemy skills instead of conventional magic. Could be a very cool combo.
On a side note: I'm a huge FF8 fanboy and I admit that if Yoshi were to give us a Gunblade class similar to an FF8 incarnation plus some form of CCG in game, I'd never leave lol.
the dev,s will not spoon feed you with a magical silver spoon every idea you present in the table. i find it hard to even consider they implement gunblade would be *logical* based on the circumstance,s the game is going through. well maybe we can see these (ff main hero class) in the Year 2015 and i doubt it, since the devs are trying hard to fix this fail game.
Giant mecha robot anyone ?
Much as I would love it.. Every one would have it, So id prefer it to be an imperial class only..
At least for now, Maybe 2.0 depending on the storyline.
But we need pistoleers/musketeers long before we go there.
Guild-bank Manager , Back-Alley Drunk , Mailman , Rocket Scientist , Archaeologists (with a whip & hat ofc), environmentalist?
.....nah.. just messing around.
Realistic jobs / classes possibly...
* Gardener
* Treasure Hunter - Digging (maybe on chocobo?)
Jobs i'd like to see some day: Thief, Assassin, Ninja, Samurai, Blue Mage, Time Mage, Beastmaster.