I have an easy solution: The next time you implement an achievement for acquiring X cards, it also comes with a deck upgrade: Your deck can now use 1 4-star in addition to your 5-star. Voila! 4-stars have a place finally.
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I have an easy solution: The next time you implement an achievement for acquiring X cards, it also comes with a deck upgrade: Your deck can now use 1 4-star in addition to your 5-star. Voila! 4-stars have a place finally.
We should be able to use 4 Four-Star cards plus 1 Five-Star card by now. What gives?
Tell that to the random + chaos (or order) rules. It's great to get all 1* cards when you're facing opponents that have multiple 5* cards. Yes, yes. I've heard the common wisdom of 'just make plays that allow you to win your cards back' but that doesn't work nearly enough to compensate.
Personally, I'd rather have the rules thought out a bit more or give the NPCs a larger pool of cards to deal with. Some combos like random + chaos are a pain in the neck. And the NPC's shouldn't be gated behind raids. What is that anyway? Not everyone can or wants to raid.
But, as an aside, I was doing my tourny in the gold saucer last week again the NPC King. I made one move then DC'ed. When I came back, the match sped up and, apparently, I'd actually won the match. The random placement of my cards beat the King. It was like 'wow, I should DC more often.' So maybe you're right. xD
It wouldn't be OP at all as the opponents it would over power you've probably already beaten if you've gotten 90 cards anyways, and as for the "hardest" ones, they all use random chaos so you can only use 2* cards anyway. Being allowed to use our 4*s makes sense like progression does in every other aspect of the game, eventually you get stronger and can lay the smack down on the things you once struggled against.
Over 90% of every new Triple Triad-NPCs uses a deck with several 4-star cards + one 5-star-card. Its not over the top, if you have the same option.
Even with over 100 cards in your collection, you can still create a dumb 3-star-deck. Good luck, playing this against a NPC with a 4-stack-deck with random and chaos rules.
I think that after collecting something like 120+ cards we should at least get the ability to completely wreck face with a 4* deck. Especially since the more cards you have, the more you're penalized with rules like Random. Plus once you have that many cards, you've already played out all the NPCs multiple times, might as well take the chains off at that point.
one 5*, two 4*, rest unlimited 3 n below :P
4star cards are still good, they build your deck for the random rule. The moment they allow people to stack 4stars in a hand, they cut out everybody without an op deck. I can see why they haven't upped it yet.
I'd like one last upgrade of one 5*, one 4*, three 3*.
Or ATleast have the stars accumulative. Where you can do three 5*, but the other 2 cards MUST be 1*
I'd like it if the "Random" rule was truly random! Its a fun rule on its own, but with the possibility of having an insanely terrible or insanely awesome hand, it'd be even better. That rule allows anybody to win in the long run; being able to just tip the odds with a richer deck still allows for anybody to enjoy it.
Great idea. So 17 star cap using any combination of cards?
The current 1x five-star, 4x three-star would be an option, but also what you suggested 3x five-star, 2x one-star. Or perhaps 4x four-star, 1x one-star. Lots of possible deck strategies with this restriction.
I am good with allowing one 4*. I also agree that having a 4* deck and one 5* would be way too OP
I don't see the problem with having unlimited 4* cards. If you've gathered above 90, might as well be able to wreck face against NPCs. Alot of arguments saying its OP; but who else are you facing in the world minus NPCs? Other players?
What are the chances of that unless you ask around in your FC/LS in the first place? (And you'd probably scaled your deck down on purpose if they had weaker cards.) There isn't a competitive scene in TT anyways, so why care about OP (The TT tournaments are rigged to hell and back; unless to set up something with another player, you won't usually reach the board.)
I think it's more important that we get Random stripped from NPCs. Things like Chaos and Order aren't as harsh as they seem; but they're almost exclusively paired with Random, which is like putting salt on a wound.
But but but! If they change things, how'll we ever challenge Lewena with all 1 star cards and lose miserably? Think of the misery this'll take out of TT! The rules will be -- gasp -- closer to fair then ever before. How will the knowledge of me wasting my life on games come about so viscerally if Lewena isn't wiping my face on the floor 500 times in a row?! T.T
I agree with others who say it would be nice to allow a one 5*, one 4* and rest 3*. Could maybe put allowing such a deck as the reward for collecting 120 cards out of the current 140 in game.
I think letting you have at least one 4* and one 5* is overdue.