So anyone want to guess what this boss is from the letter of Yoshi-P 2016? From the geuss i can make it may be a new Primal.
(Don't mind the flying turtle. :p)
http://www.finalfantasyxiv.com/newsl...imgs/img02.jpg
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So anyone want to guess what this boss is from the letter of Yoshi-P 2016? From the geuss i can make it may be a new Primal.
(Don't mind the flying turtle. :p)
http://www.finalfantasyxiv.com/newsl...imgs/img02.jpg
It's Sepirot..."the field" :| the new primal we're getting from the warring triad
http://finalfantasy.wikia.com/wiki/F...nal_Fantasy_VI)
http://puu.sh/mfTjy/7ac054fa20.png
My guess is it's this guy, though he's got some extra arms.
I know you said to ignore the turtle but I can't.... They better make all the mounts flyable if they going to make a turtle be able to fly.
They said we're getting a titan like fight on the triad so...
Yeah, the fight is designed by the same guy who did Thordan, and Titan.
So with that said, prepare to get knocked off - in some way.
Is the Admantoise flying meant to be a reference to Gamera?
Titan and Thordan have been my favorite primals so far, so if it's the same guy, I'm really psyched for this fight
That guy reminds me of "Doom", one of the warring triad bosses from Final Fantasy 6. He has the same arms, same skin color, and nearly the same overall design.
Well the boss is meant to be a reference to Fiend/Doom, and he is part of the Warring Triad in FFXIV. :p His base model is very similar to Ravana though, except with another two arms.
Because Ravana and Bismarck didn't have that, nope.Quote:
Yeah, the fight is designed by the same guy who did Thordan, and Titan.
So with that said, prepare to get knocked off - in some way.
Totally original.
Kinda feels like potential ring-out encounters are the only sort of fights they know how to make anymore.
You know, as much as I dislike Alexander, A4 has probably been the most interesting encounter we've got in a long time, and even then they wasted the potential there...
Those vents, why can't we get more of that? Ring after ring after ring... OK they occasionally make the environment interesting, but every encounter is still just a bleedin' ring... Can't we get a Trial encounter which is more like a small dungeon? Something similar to Battle in the Big Keep, but not as pathetic...
I miss Rivenroad...
Yeah that was the only sort of gimmick I can see between the three primals, but there are some distinctions
Also outside of primals, the only "Ring out" fights were in Ampador Keep, Gubal (maybe) and Neverreap. Counting the instant death barriers, those are pretty much exclusive to T5, T9, and T13 (and even then Thordian and Bahamut are the only Primals with that mechanic).
- Ravana takes more from Leviathan then Titan, considering that there are walls that prevent ring-outs at the beginning. He also takes a page form Ifrit's book during one of his Liberation attacks. (And Pillars of Heaven seems closer to the analogue to Leviathan's slam than it is to Landslide)
- Bismarck by contrast is definitely closer to Titan due to having an add with a Landslidesque attack but also seems to take elements from Leviathan as well (Beastmen adds, bubbles)
I don't like the mechanic myself because it feels like a cheap way to design a hard fight. Oh, you fell off, too bad, restart the boss. There's little chance of recovery if a tank or healer is the one to take the fall, and then you have the people who never figure out how the mechanics work so they keep falling off, and then the people who always cry lag. I know it's legitimate sometimes, but most of the times I doubt it. Back when I played on US servers I saw people with sub-100 ping say that, when I was rolling with 300. >_> If you have constant lag, memorize the patterns. I dislike insta kill mechanics in general really, but I guess they're a necessary evil.
Ring outs can still be done originally, just change it up or something. Falling tiles, launch pads, receive the temperary affect of float with some kind of mechanic. Float was a spell in ff8 that had significant uses.
Uhh... so does Titan. Those walls in the Navel just go away a lot sooner.Quote:
Ravana takes more from Leviathan then Titan, considering that there are walls that prevent ring-outs at the beginning.
You expect waaaaay too much of this playerbase. Plenty of people can't even figure out what order to use their own weaponskills in; what makes you think they are going to memorize the attack patterns of something other than themselves?Quote:
If you have constant lag, memorize the patterns.
I suppose I do, but I do get frustrated when people claim they've seen a specific phase and then die far earlier, several times at that. I don't expect people to be the best, but I expect them to not lie at the very least, I've even had people fall during Bismarck, I wish I was joking but unfortunately I'm not. It's like they ignore the instructions I give at the beginning of the fight which they should already know regardless, since it was a clear party.
Sorry but that thing in the picture is not Fiend. The Fiend in VI didn't have legs; it was more like a cross between a demon and an alien tapeworm. I am disappointed :(
I come from the future. Is year 2024. Developers still using Divebombs.
he looks so much like fiend from FF6 its crazy :Q me need more ff6 things in this game
Oh look it's a multi-armed enemy model again.
...from a game series rife with enemies with multiple arms!... Your point again? No, really, practically every Final Fantasy has enemies with multiple arms. Sometimes a boss, sometimes common field enemies, sometimes both! And it's not even a notion original to Final Fantasy! It's mythological! The thing is, all we know about Fiend is how he looks. That's it. He could fight like Gilgamesh, could fight like Ravana/Phantom Ray. Heck, could fight like a Monk version of any of the prior. Best to just wait and see. On the other hand, he does look imposing.
I may have misread the New Years announcement, but the Heavenward story has its finale in 3.2? Will this warring triad then replace the main scenario onwards to 3.3 and beyond?
Maybe? I don't think we would be jumping from 3.2 to 4.0 so maybe the translation was botched or we're reading it wrong. Yoshida did say that 3.2 would be the climax of the Dragonsong War, so maybe after that story is done, we'll be focusing on the Ascians, the Empire, and the Warrior of Darkness.
Yes, I suspect he means the Nidhogg aspect of the story will approach/reach its conclusion in 3.2/3.3. ARR was structured somewhat in a similar fashion, with the story in 2.4 beginning to push us toward Ishgard and the dragons. In 3.3, we'll probably start to get some idea of where the next expansion is going to be, and in 3.4, the story will start to turn towards it more directly.
Ala Mhigo!
If 2.X, 3.0, and 3.1 has not made it obvious enough then SE may be doing it wrong.
SPOILER
Ala Mhigo being the direction we're going for 4.0 has been slapping our faces for a very long time already with 2.X involving Ilberd willing to do anything to set Ala Mhigo free from the Garleans no matter the cost and his reason for betraying the Scions was to gain support for a campaign to take back Ala Mhigo along with how the Garleans been holding their position in Ala Mhigo and increasing its defenses and in 3.1 about the increase in Ala Mhigo Resistance's activity against the Garleans.
Not to mention in 3.0 the Garlean Empire is now beginning another campaign on Eorzea once again but all we have done is stall their progress due to disabling their new Flagship in Ayzs Lla which they are currently repairing.