which does more dps? I have drg at 60, and monk around 57 ish. I want to dps because I am tired of tanking or healing and it seems like monk is harder to play but maybe puts out more dps?
I want to look badass and not be useless basically.
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which does more dps? I have drg at 60, and monk around 57 ish. I want to dps because I am tired of tanking or healing and it seems like monk is harder to play but maybe puts out more dps?
I want to look badass and not be useless basically.
MNK does higher personal DPS iirc, but DRG brings Battle Litany + Disembowel so DRG provides more raid DPS. I'd say play whichever you find more fun, though.
I personally felt like MNK was easier to get the hang of.
DRG more valuable in end-game content. MNK more personal DPS. Both look badass.
That's basically your options.
They don't play anything a like... play the one you like. Best job is subject to change every patch while which job you like best probably wont change much.
MNK brings more personal dps and defensive CD Mantra, DRG is slightly lower in personal DPS compared to MNK but brings Battle Litany which effects the whole raid DPS.
Both are solid choices. As others have already said, pick the one you like the most.
Currently in the end game meta though, it's worth noticing that DRG is in a more desirable spot since they provide an overall higher DPS contribution for the group.
MNK brings some utility in the form of a stronger (traited) Mantra with a slightly higher single target dps, however it's still lower than what a DRG can provide to the raid in the form of Battle Litany and Disembowel.
ok, and on an unrelated topic, just to avoid creating another thread..
which is the more desired support? bard or mch
It depends a lot on your group setup and what content you will be raiding:
Are you the Only Melee?
Is there a BRD or MCH in your group?
Are you looking for raid utility or personal number gain?
If you are the only Melee, you may want to go Monk for the personal DPS gain
If there is a BRD or MCH in your group, you may want to go Dragoon to apply the Piercing debuff to assist in their damage
If you are looking for a bit of raid utility, you may want to go Dragoon for the Battle Litany buff for that extra crit rate and crit damage.
Dragoon maybe slightly more valuable for raiding, but any mid-core group would be happy with a monk.
Our raid group originally wanted a NIN but got a monk and never looked back. Both DRG and MNK are in very good spots, they play differently tho so pick the one you like playing more. They are both close DPS wise.
As for BRD/MCH, both are in high demand for raids. They are both really well balanced in respect to each other, again it just comes down to play style and which you like more. It also depends a bit on the composition. If 2 casters go bard, Foes will wreck. If 2 melee I think Hypercharge slightly wins out.
I wouldn't say Machinist is more versatile.
Machinist can, as you said, buff physical DPS a bit and reduce the damage the party takes.
Bard, in turn, can buff magical DPS and also reduce the enemy's evasion by 10% with a 100% uptime. Rain of Death is critical if you have a scholar who actually DPSes well. It allows them to get a lot closer to the accuracy cap than they ever could, otherwise.
They're about equal in all fronts, they just contribute in different ways.
This is correct. Selection of BRD vs MCH will depend on the rest of the group comp. If you have 2 melee (our group is MNK and DRG) then its good to have the MCH for the 5% physical. If you have more casters (only 1 melee and a BLM/SMN) then it may be better to have a BRD for the 10% magic.
Mnk is easier to play now since Drg got random positional to apply after 3.0
the reason everyone wud tell u the same thing "play what u like" is bcuz dev team has done reli good job at differentiating this 2 melee jobs, such as Mnk is more positional based and Drg is rotational based
BUT
after a certain point of time when u hitting something, mnk's rotation wud become a complete close-end loop, the whole thing will just repeat until u have no tp
on the other hand, Drg's main rotation is always the same but the cd management will always shift around and bcuz Drg doesnt deal sustain dmg as good as Mnk, the timing to burst, per se ur cd management, wud be the most significant thing to keep in mind. so BECAUSE they are so different, a good Mnk may not always be a good Drg too, or the other way around (for example, i have known Drg stuff very throughout, but i have never been a very good Mnk), that's why u need to pick the one u like better, so u can be very good at it
MNK v DRG - Just choose whichever you like more. We can go into all the itty bitty details about hardcore raiding value where DRGs were more desired but that was at a low point in gearing. As someone else said earlier, job desirability changes over time so just pick something you'll be happy to play or feel you play better as. Honestly almost every job is balanced well at this point.
As for BRD/MCH both are highly desired right now, and it doesn't really matter which of the 2 you go with. Do you prefer bows or guns? :P
On my server,even mediocre DRG still in need for static But for Mnk to have a spot in static you have to be more than just mediocre.