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I also don't mind the stance-dancing between int and vit, as there's a potential for balancing damage, enmity generation, and armor there. However, I'm not certain how I feel about making it so you're either doing damage or taking hits. Truth is the Red Mage would need about equal VIT and INT as you also need to maintain aggro while tanking (and it is really difficult to do that in high-end raids without also doing damage).
Like I said, its not a fully fleshed out idea, but the my thoughts were that they would have a series of spells that build and hold enmity, kind of lack flash but a spell or two, one might be single target, the other might be aoe, with the stance being in vit mode it would build more enmity than normal but the trade off is you deal less damage, while in int stance the spell deals higher damage but doesn't build nearly as much enmity.