Ok i have been wondering if there is a way to prioritize attacks in a macro depending on the state of the combo. for example:
Heavy Swing>Skull sunder>Butchers Block all in one button press WITHOUT the use of /wait.
The closest iv gotten to 1 button press was:
/ac Heavy swing
/hotbar action "Skull Sunder" 1 2 <wait.4>
/hotbar action "Butcher' Block" 1 2
I still ended up having to use /wait to get it to properly work. again i am hoping that certain skills will be used depending on the state of the combo. Can someone please help me out with this?
