Is it just me, or does anyone else feel like the Machinist gun flails around like a pool noodle during certain casts / abilities?
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Is it just me, or does anyone else feel like the Machinist gun flails around like a pool noodle during certain casts / abilities?
Yeah, the rifles are all a bit lackluster and the animations, especially while casting, can look a bit silly. I really would have preferred dual pistols over the big, clunky musket.
If what they're using is a musket, they're holding it wrong. A musket is supposed to be held like a rifle, with both hands. They're also not supposed to look like really long pistols.
http://www.imfdb.org/images/thumb/9/...rRevolver3.JPG
The majority of MCH animations are terrible, just terrible... It looks unfinished and quite jarring.
Needs work imo.
I have to agree. For example the animation for "Slug Shot". You clearly see the knockback animation in the upper body but the legs and feet are fixated in their original position. Annoys me everytime :P
It seems out of all the classes MCH drew the short straw in terms of animation quality.
yeah, i don't really understand the inconsistency with BRD/MCH animations. they were originally changed to the awful looking disjointed torso/legs because people complained about the animations looking wierd while in motion... yet SE is apparently fine with ~1/3rd of our attack skills still having full-on animations (in all of their sliding glory)? i wish they would have just kept them all in tact, having only your upper body be affected by skill animations looks horrible.
Need some actual guns and not twigs.
Oh, I agree. I don't get why we use them 1 handed. Anyone who's tried to fire a rifle like that would quickly find that 1-- they aren't balanced for it. And two, like some videos show, people who do succeed in firing a gun like that with one hand either bean themselves in the head or dislocate their shoulders from the recoil. When I first heard of the class, I thought we'd be like the Admiral... But no such luck.
The weapons are more Musketoons than Muskets so the barrels are shorter and that makes them easier to handle. Even so they were mostly meant to be fired from the shoulder so I don't know that all that would make a huge difference. The other weapons they use are revolvers and pistols so that more fits the 1-handed style.
I don't really have too much issue with one handing our weapons. At the end of the day, I don't believe in going for hyper realism in a game like this, and seeing how most classes in this game would have trouble operating their weapons in the fashions they do with the movements that these weapons realistically wouldn't permit, it's just not a big deal for me.
That being said, I wouldn't mind two handing our weapons or going more 1 handed/dual wielding, but I wouldn't actively push for it.
I'm under the firm belief that this job was rushed to meet the deadline. The quality shows.
Lackluster, boring, uninspired are three words that come to mind when describing the look and feel of MCH and the guns we use
They definitely scrapped the idea of having different attachments for eahc gun model. Whic his a shame really since bards get a quiver that shares the same design motiff as their bow. Our fanny packs stay the same no matter what and gauss barrel looks really mismatching on some gun models.
What irks me is that we were originally told that ammunition was supposed to add extra effects to abilities, when all it does is remove the horrible RNG mechanic and add a minuscule potency bonus. Not sure what changed during development, but if anmo did have different effects it could have helped separate us from bards a bit more.
Ammo effect on Spread Shot/Grenado Shot: Applies Lead Shot to all targets hit.
I can only dream..
All I know is that I was originally excited to play the Machinist and after an hour with the class it has become the class I dislike the most outside of the original two tank classes.
We need a Proton Cannon
http://stream1.gifsoup.com/view7/249...n-cannon-o.gif
Jokes apart, i would love to see some alternative guns like dual guns or something like that.