With this expansion it seems almost all previous raids are dead with no reason to revisit them besides glamor, perhaps it's time to add them to the roulette list to help those that have yet to run them.
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With this expansion it seems almost all previous raids are dead with no reason to revisit them besides glamor, perhaps it's time to add them to the roulette list to help those that have yet to run them.
I've been making that suggestion ever since WoD came out.
But to be clear, Raid Roulette needs to include both Coil and CT, but allow roulette into dungeons not-yet-attempted-but-unlocked (eg "eg don't match 8 uncleared party members together, only one.) eg Turn 4 and 5 before Turn 6.
Likewise Extreme Primal Roulette. As long as it's unlocked it should be in the roulette. Last I checked, it's not possible to get a party on any of these except Sycrus Tower in under 2 hours.
No need to run them except for glamor both new and old, you aren't locked out of any content by not doing them (other turns in the series).
Time for exp from all level 50 content... ._. SERIOUSLY.
But yeah, a roulette for this stuff would be nice.
...
I can just see it now for all you T13 clearers. The RNG will keep tossing you into T9, the notorious turn.
Why can't we T13 without level sync hell we we're i130 in T5 so why can't we be i180 in T13 ? 80+50= 130 , 130 +50= 180 so what gives ?
Now that Poetics are dropping like candy, I'd like to go back and get some weapons for my level 50 jobs. I don't coil, so I'm left with the weekly CT runs. If they don't do roulette, I would like to see that weekly quest be given a generous helping of exp.
I just wanna blast Bahamut and see crazy phase changes lol
We already done 7 man T13 with all of us at 60 and all i can say is we were standing around a lot waiting for certain phases to happen because we killed the adds so fast. Doing this was very fun because any time we waited it was like "where are the adds!?" lol
I wonder how long it would take to code raids into roulette, hopefully not a year...
Yes please
I support this idea progression for all fun n sighs for the rest ;)
Really if you could oneshot everything why raid at all and the fun is teaching and helping others :D
This would be a nice addition to get players to return to CT so they can help new players progress in their CT storyline.
Maybe introduce it in 3.1 when they release the 1st part of the new 24 Raid so that way there will be four 24 member Raids for the Raid Roulette.
Is undersized towers a thing?
Man, This is for people with a lot of time on their hands, like vastly amounts of free time to play the game, I'm not sure about you guys, but going into a roulette and mostly met with "First time" does not sound like a good time to me, when you're there explaining mechanics, and just to wipe, wipe, wipe and everyone just abandoning after being there 50+ minutes. But good for the people that would like this to be implemented.
What if we added centiruon seals as a reward for Raid Roulette?
As someone who farmed WoD to get Onion Knight card all day everyday for a couple of weeks before 3.0 (new character), I agree. Was unlucky and never dropped it, now I can't get it anymore.
8 man undersized parties for T13 works well.
Can't do tower with undersized parties
I'd do this daily/weekly if the rewards were worth it.
Maybe SE got a lil sloppy trying to meet a deadline for Heavensward that they forgot to take in account the effect on content like raids they expansion would have, and forgot to add exp to existing lvl 50 content...
For the same reason why they put the low level, high level, expert and trial roulettes in, they'd have to eventually put a raid roulette in... otherwise CT will be dusty and new players won't be able to do much with it for the same reason they needed to put low level roul to begin with. >.>; I really would not mind doing the raids, but they're best off putting CT - 24-man roulette - and coils/Raid roulette - separate.
hmmm......
24-man roulette being the Crystal Tower roulette (though, I guess leaving it as '24-man roulette' would keep it an open-ended of a title, if they end up putting more 24-man content in later... which I kind of hope they do).
Raid roulette consisting of BCoB and Alexander HM (Assuming it's on the same tier as BCoB/SCoB). Mainly because, while we all know that T1-4 is child's play, though T5 is dicey for new players, SCoB (*twitchtwitch* T9 I don't want to talk about... *Twitch*) is okay once you know the fights - assuming you would have to clear the all those turns to even open the roulette anyway. Except I wouldn't put Nael in there. >__>; Just sayin'. It's asking for DF misery (though, I guess it would be easier at the higher ilvls).
FCOB could be in an 'Extreme Roulette' with the EX primals (though, I view the EX fights as easier),
and "Savage Roulette" for Savage coils and Alexander Savage for the completely insane (though, I guess pre-mades would still benefit, like pre-made 4-mans in Expert and High Level rouls)
POP!
Turn 5 *vote abandon*
POP!
Turn 9 *vote abandon*
POP!
Turn 5 *vote abandon*
POP!
Turn 13 *vote abandon*
POP!
Turn 9 *vote abandon*
POP!
Turn 4 *cha-ching!*
Yeah sounds like a great idea...
And that's why the non-brave wouldn't do that roulette. ; p Also why I suggest putting FCoB in it's own category (and possibly leave out Twin and Nael - though most players probably way out gear those two, now).
It is better than nothing. If the reward is high enough, someone's going to do it.
Maybe the 24 mans, coil and stuff should never be done in duty finder though unless you just want a headache.
If they reward is right ppl will do it, besides as it now stands it's impossible to to get a queue for Coil.
They'll need more than just good rewards if it involves coil.
Time itself seems to be valued far more than any reward a player can be given for a certain amount of the population hence the annoy attitude people have with wanting to rush content even when it is new, old, with new players, and with other types of players.
I wouldn't be surprised to see a roulette that consisted of ct, coil, and Alexander normal sometime after alexander hard is released.
If they add coil into a roulette, it will be like pre-nerf steps of faith in trials roulette all over again. People will start avoiding that roulette like plague in fear of wiping and end in failure. Unless SE decides to reward those who do the raid roulette say at least 300 centurio seals for T5, T9 and T13 to make it worth it (heck even if so, I doubt many people would bother when hunts are around). The problem with coil is there are so many one shot mechanics, if you have half a group of players who have absolutely no clue as to what they are doing, and/or if they don't learn quick enough (Which is usually the case, not many quick learners out there), the duty is doomed to fail.
With that said, I agree with CT being in a roulette, cause I don't see why not, I never seen a failed CT run. I saw a few hiccups, but nothing too bad except a couple rage quitters maybe.
That won't work since the gear for coil will remain outdated and only use would be for vanity now in 3.0 and 3.X era.
As of now the only values Coil has is Vanity, slight jump start on gear for lvl 50s leveling to 60, and Coil's Storyline.
Though I heard players are blazing through Coil now due to the lvl 60 gears causing them to skip a lot of mechanics due to the high DPS.
That content is already dead lol. Last time I got a queue pop, it was a 3 hours and 42 minutes for WoD, which yielded no items for me. I tried coil queues to get gear sets for glamour, and no queue at all. People don't have incentive to do it, there's no point. So on top of hours of queue, if you're lucky to get a queue pop, you don't drop an item you want, could you imagine how long it would take to get something?
Well yea that's obvious. People who still want to do 10 lvls below content just want to complete their sets for the sake of collection or glamours. I've been doing T9 making parties on PF, even like that it takes really long to fill, and you mostly get people who still can't do T9 and join to get carried, lying to you when you ask them if they are able to farm without messing up, ressulting in wipes to meteors, golems and divebombs.
Considering cleared T1-11 Pre-Heawensward in DF (and I mean really and T11 was even my firsttime kill) ... it will work will just need time. I can as beta and 2.0 player repeat that it took for DR Trial back then 8-12 weeks till people stopped ragequitting to Titan HM :o
Also all Primals are doable with DF. I dont see a point to NOT add the raidroulette finally :/
(Let my shiva que poooopppp really I WANT THAT AST WEP ;_; )