I have a PS3 and it sucks with this game lol. I may buy the PS4 next month. When I buy the PS4 version it comes with a free month subscription. Can I use it since I already have a subscription? Thanks
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I have a PS3 and it sucks with this game lol. I may buy the PS4 next month. When I buy the PS4 version it comes with a free month subscription. Can I use it since I already have a subscription? Thanks
Yes, you get the free 30 days every time you buy the game on a new platform.
If ur taking that route you'll be able to play on either console due to u having 2 versions of the game ( 2 account rights etc )
As a used to be ps3 ver user i really was like wtf the game is moving so fast when i 1st loaded in.
Thought my game was on drugs or something but naw its just tht the ps3 ver is laggy.
Now i feel safe in titan fights.
That's what I figured. I suck at Titan even though I beat it buy predicting but even that sucked sometimes. Lately though my PS3 has really hated me. I hit bye a lot of attacks that I though I dodged, can't get some actions off in time, and it even froze ( the internet didn't drop but it completely stopped) into two dungeons. As a healer main this is sucking.
The PS4 version is definitely wonderfully playable in comparison to the PS3 version. For example, you can see everyone in Revenant's Toll!
I ended up getting an SSD (they have fallen drastically in price!) for my PS3 though, and it did seem to help with load and teleport times (the PS3 also seems to boot a bit faster, and the PSN store also seems to work better.)
That being said, I finished much/most of the main story quest (including Titan NM, though BLM is easier than healing) on PS3 with my old hard drive (and before patch 2.1 I think?), so that might not be your biggest problem (though they also seem to have made some changes to the PS3 client since then, for better or for worse.)
If you have a bad internet connection, however, you may still run into problems even with a PS4 or PC (or Mac for 3.0.)
I play on a PS4, and not to toot my own horn, but I run with the best of them. With my keyboard connected and TeamSpeak on my phone, no one can guess Im on a PS4.
I think the ability to switch to the PC UI on PS4 was an awesome inclusion, even if i never intend to use it.
The 60 FPS, load times and 100% animation quality on enemies was more than enough to make the PS4 purchase worth it...but i had completely forgot about the cloth physics and wind and the such. Icing on the cake.
Only thing I really like about the PS4 over PC is how it looks. I favor the way the game looks on PS4 than my PC.
I recently took advantage of the PS4 upgrade... and regret the decision terribly. It's essentially the PC version optimized for the PS4's particular configuration, complete with all the caveats of a PC using a TV as a monitor. I also didn't miss the other 'physics' that's available on the PC. If it didn't mean buying the game, again, I'd go back to the PS3 like I never upgraded, but you have to live with your decisions. If you like how the PC version looks but can't stand gaming in Windows, then by all means go to the PS4. Otherwise if the big PC qualities mean nothing to you go PS3, it's cheaper.
I find this surprising as well. What could you possibly miss about the ps3 version? I've only every played on PC, but all I hear about ps3 is how bad it is. All the ps3 players in game that I run into are usually taking forever to load into zones or lagging around.
Also, keep in mind that PS3 may not even be supported in future patches and expansions.
I played on the ps3 version, I don't miss it at all......
I'm confused. I can't honestly see how upgrading to the PS4 version in any way is a negative. This comment about "all the caveats of a PC using a TV as a monitor" makes no sense at all to me - it's just a game running on a screen, you can reconfigure everything. I upgraded from PS3 to PS4 and never looked back, well I did once, but playing on PS3 again was like playing the game without my glasses on...
The game runs in 1080p or 720p. You can run it in 720p and it looks just like the PS3 version (though with smoother frame rates). Running at 1080p you have to invest a bit of time (<1 hour) adjusting your HUD settings to fit your display, and that includes setting the text size for the chat box. Depending on the size of your screen and the distance you sit from it, you can adjust the UI to fit exactly as you could on PS3. The text size in the chat box is the only element that I have any argument with because the largest text size still seems small, but if you simply change up the colors used, the higher contrast bright colors make things easier.
I think you will be far happier if you adjust things. One thing that could help would be to set the default size of UI elements to 140%, and then reset the HUD, then you can rearrange and resize everything to your exact requirements. at 140%, even on a big screen viewed from a distance everything is very visible.
Seriously, I can think of no reason at all to prefer the PS3 version of the game, all things being equal, the PS4 version performs better and looks better; even in the semi-HD PS3-alike 720p mode.
The wind was there on the PS3 version, I remember standing on a clifftop in coerthas watching my character's hair move with the wind...there were some of the additional physics on PS3, but nothing like the PS4/PC version.
I'm not the -phile everyone else seems to be, I'm not looking for the bleeding edge. While I can tell the difference between 30 and 60 frames per second, I don't care enough to want the latter over the former. I've seen the development of physics from it's early days as Oblivion's big gimmick to it's industry-wide acceptance... and it means naught to me. In fact, so long as the character behaves according to my controller inputs I'm happy. I played 1.0 and the beta so I do have a PC install that, frankly, collects digital dust because once they released the PS3 version I literally didn't look back. But, again, I used their upgrade and am living with the decision. I don't expect anyone to understand me, because I'm not you. Never will be, thank the Twelve. And yes, I did set the PS4 resolution to 720p before I even installed XIV.
120fps or gtfo
playstation..lol
:P
120 hz screen will give you 1080 with that frame rate. Given that at 60fps, each frame lasts les that 0.02 seconds, and ourreaction time is in the order of 0.25 seconds, those extra frames really only help things look smooth, and a half deceng120/240hz HDTV with motion flow or similarprocessing will make the 1080p60 look as smooth as silk by not only doubling or quadruplin the frames, but also doing some inbetweening to smooth any motion. After 60-120 fps, anything more can really onlybe seen using an onscreen fps meter.
The game itself has two rendering modes, if you set the PS4 to 720p then the game may be rendering at 1080 and then the PS4 is scaling to 720. You'll be far better off leaving the PS4 at 1080p and telling the game to render in 720p, that way the game renders the screen in almost exactly the same way (visually) as the PS3, but you don't lose any performance by having the PS4 scale the image, plus all the UI components are set for 720p, rather than 1080p, so they fit better. I urge you to try this, it should help you. You are right when you say people don't understand because 9 times out of 10, an improvement on screen is a positive thing, and you don't have to be a graphophile to see that.
Oh, BTW, Oblivion was far from the first game to implement physics, they've been in games since PS1 or before, basically about as soon as rendering progresed to 3D models rather than sprites. (actually, now I think about it, even the wire frame black and white flight sim games on 8-bit microcomputers that we played in the 80's used physics to make sure the plane handled similarto the real thing.).
The inclusion of fabric physics/texture, character physics, particle effects, world physics, etc, etc... isn't something that stems from whatever Oblivion did, and it's hardly a gimmick. If you look at the rendering in modern CG animated movies, you'll see all manner of physics at work, it's been that way since The Last Starfighter was rendered on a Cray XMP. Modern games are trying to emulate the level of detail, lighting effects, particle effects and physics done in the movies, onlydoing it at 1080p in real time.
Oh, one thing I have to say. Even though the game composites the screen and renders at 720p like the PS3, the frame rate is rock steady, so you will not see lagor frame stutter in crowded areas. Regardless of whether you see any advantage in the eye candy, the smooth frame rate at 720p is a worthwhile upgrade, if only because frame drop doesn't affect your gameplay, nor will the game be stuck rendering 32 models on screen, it will render everything.
In my experience the PS4 version plays very well as stated above your quality of internet will be a factor. That being said, strangely enough i find the accounts i still have connected to my ps3 have more stable and reliable connection that the PS4 client witch at times will not load at all.
Regarding the UI, I have set it up on PS4 to be exactly the way it was on PS3, but scaled appropriately for 1080p.
One thing to remember is that although there are some windows that can't be set to 140% (or your preferred UI size) using the HUD configuration screen, you can still resize them as needed by pressing R3.
I personally play on ps4 and only get mild fps drops. But there is input lag. I e putting in mundras on nin can take up to 3 seconds for a three point. Doesn't happen often. But it does happen.