hey all.
like the title says: looking for a noob friendly class.
This is my first FF game ive ever played; veteran mmo player.
Thanks for any advice
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hey all.
like the title says: looking for a noob friendly class.
This is my first FF game ive ever played; veteran mmo player.
Thanks for any advice
Any class that takes your fancy? they're all pretty simple once you get the hang of them. Why are you after a noob friendly if your a vet? O.o
First I would ask if you are looking to play a tank, healer, or dps? If you're looking for least amount of pressure or responsibility then you'd want to go DPS or otherwise called DD for damage dealer. If thats the case, Archer or Thaumaturge would be the easiest ones to pick up. If you don't mind being a leader and having the pressure of being a tank, Gladiator is a rather simple class to play as far as button pushes and combos. But there are always exceptions and in order for me to give a best possible suggestion, I would need to know what exactly you are trying to achieve in your game.
Gladiator or Marauder. They're both tanks, but trust me on this. Tanking is dead easy, just use AoE enmity abilities as many times as there are mobs in the pull (so, 3 mobs means 3 overpowers/flashes), then use your enmity combo. Mark monsters to try and direct DPS to focus on one target if you're feeling lucky (a lot of DPS are blind). That's about it for tanking.
The plus side is that on the vast majority of bosses you just tank and spank. A lot of boss moves can target anyone BUT the tank, and you generally don't have many special mechanics to deal with.
Pet classes are always a crazy easy way to get new players into content, so I would say Arcanist. Then you get a taste of healing, dps, and even some tanking.
two questions you need to ask yourself is:
Do I want damage or play support or tank? I started this game about 4 days ago (I also played the trial on steam but because I couldn't transfer my character to SE version I started over. I was max level for the trial version). I find healers and tanks, especially for those duty (its like a dungeon/party battle) hard to come by. I play as an archer and waited over 1 hour just to get into a quest related dungeon (this is a story quest dungeon).
After you pick your main role. (you could always change it after level 15? Not sure if it was 15.) Next is your class. Do you want to do melee dps? magic dps? support healer? etc. . . You could get to know the other classes better. I believe there's a wiki somewhere that will tell you everything about the class.
There isn't a noob friendly class but I'm not saying there isn't one. Its more of what you enjoy playing which in result makes it easy
Personal opinion based on my own experience. Archer/Bard is the easiest DPS class. Don't get me wrong, no class/job is difficult, it's just that Bard is by far the easiest to learn the skills and fight whilst dodging. Makes learning mechanics a lot easier.
Bard is by far the easiest to learn the basics off. It's still hard to master though. Just keep in mind, that building threat in this game takes a few hits, cause the threat generating abilities are later in the combo chain of tanks. So don't be trigger happy.
Nothing worse than an archer that unloads instantly, taking aggro, then kiting the mob around for the rest of the encounter.
hey :) i bought the game when it first came out and never really played it due to RL getting in the way. Thanks for all the answers - I'm more inclined to go DPS or Healer or even try a support class - so might give bard ago. The Ninja looked really awesome, not sure how this would be for me though
If you are willing to learn a class, and investigate how to play it, then any dps should be fine. Archer or Lancer would probably be the easiest dps classes to get into. Maybe stay away from monk for now due to the positionals.
The first 10 levels are quick. You should try out the ones you like first and then at level 10 you can switch to another class. It's all about preference and play style. I tried Marauder, Archer, Thaumaturge and Conjerer and settled on Conjurer/WHM.
Welcome back to the game. Without knowing your particular playstyle preferences it's hard to really nail down a recommendation. However, bard is considered one of the easier classes to play, so if you like the sound of it... jump right in.
Melee are usually considered harder not just because they need to dodge more, but also because of the complexity of their rotations. If you're not planning to raid then you don't need to worry about heavy optimization, however.
Healing is a whole different topic and it can be boring in the low levels but very rewarding at endgame, but I won't get into that unless you have particular interest.
Bard for sure. No position requirements, can run around like a chicken with their head cut off while still attacking, easy rotation, decent damage.
Well that kinda depends. I always try to play something aesthetically pleasing.
You like knights in armor? Play Tank or Lancer
Asian Flair? Ninja or Monk
Magical types? White Mage, Black Mage, Summoner
If you've played MMO's before you should have an idea of what role you like to play. The learning curve of the game is generally pretty good and gives you time to learn your classes abilities in a fast and good fashion.
That being said I can't help but mention queue times for content. Tanks have the easiest time getting into duties and instances. When i queue tank im usually in a DF in under five minutes. Healers are also generally fast.
DPS however generally have to wait quite a bit longer due to overpopulation of that job role.
So in summary, choose something that "looks cool" to you. If you can only play for an hour or two at a time i would highly recommend a tank or healer class to make maximum use of your time.
You don't really need a noob friendly class very much here. All the classes start out trivially simple and then add in their complexities gradually. Most look complex if you start off by looking at what endgame patterns or priorities are, but if you take everything a step at a time, learn the strengths and weaknesses of each new skill as you get it, even a complete newb can pick up on stuff gradually, as each new piece gets introduced.
And, regardless of which one you start your character with, I recommend trying out all the classes. It's one of the big advantages of a game that's as free with multi-classing as this one. You can try out everything before deciding which you're going to focus the majority of your attention on.
With my experience up to lvl 37, this game is a walk in the park to most. Almost everyone you play with in dungeons are lvl 50s.
Sort of. Think of every level before 50 as the tutorial (though MMOs tend to be top heavy all the same). Once you get to 50, there is content that will force you to both react quickly and appropriately, and heavily optimize your rotation (and to a lesser extent, gear). It's all pretty optional though, because Square appropriately recognizes that not everyone plays MMOs to raid or otherwise do hardcore content. And keeping in mind these early dungeons are designed for people who may have never played an MMO before and don't even know what a tank or DPS is.
But anyways, if you do want to do it, the game will very quickly stop being walk-in-the-park at 50.