Still learning how to play Pugilist well, are there any specific job abilities that would be useful from other job classes?
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Still learning how to play Pugilist well, are there any specific job abilities that would be useful from other job classes?
Enmity abilities: Taunt, Accomplice, Jarring Strike, Blindside II+Follow Through, Provoke
AOE: Aura Pulse, Warmonger
Survival abilities:Light Strike, Featherfoot II, Second Wind II, Cure II, Concussive Blow II, Sentinel, Defender, Obsess, Diversion, Foresight
Multiple mobs/turned back: Presence of Mind
Offtank: Collusion
Generic DD
Abilities: Ferocity II, Raging Strike II, Hawk's Eye, Invigorate, Still Precision, Chameleon, Quelling Strike, Collusion, Blindside II
AOE: Aura Pulse
Incapacitation
Head: Concussive Blow II, Skull Sunder II
Legs: Seismic Shock II
Back (tail): Trunksplitter II, Pounce
Right Arm: Barrage, Moonrise II
Left Arm: Maim, Foeseeker
Other Right (ex: horn): Victimize II, Spinstroke II
Other Left (ex: horn): Simian Thrash, Brutal Swing II, Twisting Vice
BR
Abilities: Pummel. Seismic Shock II, Cadence, Keen Flurry
Stun
Abilities: Leg Sweep
Basically starting out you'll want to get a few of those lower abilities quickly (raging strike, cure, invigorate, still precision maybe), and if you plan on tanking you'll likely want to get marauder to 48 next after pug. I might be missing a few others of note, I copied this from my LS forum and had to change formatting.
- For healing you need at least Cure 2 and Sacrifice 2
- For attack buffs you need at least Ferocity, Raging Strike and Hawk's eye (or the higher version of them)
- For shield buffs you need Protect, Shell, Shock Spikes, Stoneskin, Defender, Punishing Barbs and maybe Rampart and Sentinel (or the higher versions of them)
- For attacks you will need Skullsander 2 and Heavy Trummel (the lower version of Skullsander is not an option cause its weak).
- For passive traits you will need all the rank 20 ones of every class in the game as well as Will to Power, Will to Power 2, Driven by Faith and Driven by Faith 2.
I dont use other classes abilities beside the ones I mentioned already.
As far as healing goes I would prioritize Sacrifice over Cure. You'll want to get THM up to 50 for MP regen skills as well as Emulate and even Contagion anyway, so getting Sacrifice III is waiting for you up there too.
Cure II is also nice, and easy to get since it's at r20, however generally you only want to use it as a back-up, if even that. With Second Wind II down to 45s cooldown, there's even less reason to keep any Cure spells on bar. Sacrifice is far better for a DoW.
Man, No subjobs my arse.
It's like subjobs on steroids. LEVEL EVERYTHING.
I'm so far behind haha
The above statement is true, unless you want to play a job when they come out, the whole purpose of the game is ability hunt from other classes.
Not sure why people say cure 2 and sacrifice, pug has moves that require mp to use to gain tp, I only use or need to use second wind and blood bath for healing, both are great 45 sec timers and can heal a lot with no mp use.
I don't bother with bloodboth but yes it is a usefull ability.
Cure 2 and Sacrifice 2 work fine for me, my MP are always Fine too, light punch can never deplete my MP.
The problem with Blood Bath is that if you miss with a buffed weapon skill, then basically it gets wasted, because even if you have the TP, the buffs are gone.
Sacrifice heals for a moderate amount, but what makes it so good is the 30 sec regen.
If I remember correctly I could regen around 1400 HP (that's regen alone) with sac3.
Sac2 is no slouch either, and with the increased costs, it's the better choice in most cases.
Cure 2, comes to the rescue if the regen is still going, and second wind is down.
I don't use cure 2 anymore since second wind was reduced to 45secs.
If second wind and bloodbath work for you, that's great, it's really more preference than anything being better than another. If nothing else use them all, have the spells for emergencies only. (they are cheap at 2 set cost anyway)
Think I've missed like 2 buffed up blood baths that had hawkeye as one of the buffs on since I've been playing, and when you do miss with blood bath on you just lose the other buffs, bloodbath stays up after a miss till it hits or expires.
I solo a lot, and a lot of NMs that are soloable too, if I use a cure or a sacrifice on soloing a NM like kokoroon I'm probably going to run out of mp at mid fight and take much longer to kill with less TP generation.
You can get an easy 1k + hp (at higher lvls) when farming or fighting mobs for solo SP with a buffed up bloodbath every 45 seconds.
I said "then basically it gets wasted, because even if you have the TP(for another weapon skill), the buffs are gone (I said nothing about bloodbath being gone)."
I also said that it's a matter of preference, so please stop trying to make it into a debate or argument.
I will give these a try myself. I do okay with some fights, but others, particularly armed humanoid opponents, are very tough for me. Perhaps this information will turn that around. Thank you all.
What are you talking about? I posted that referring to the part about it missing, so the person doesn't think it misses all the time or something, not everyone is looking for an argument.
Sorry, your quoting me and then restating things, read a bit... can't think of the words.
Ok, thx for the advice. I have been using Defender (marauder only at lvl 20 atm) when i tank and yes i know it reduces the dmg i make, but today i noticed when doing Behest, a lvl 38 Pugilist did more dmg than me (lvl 45).
In terms of gear i'm relatively the same if not better than the lvl 38's gear, but why did he do more dmg i wondered? We were using pretty much the same moves, surely Defender doesnt reduce that huge amount of dmg does it?
If i was to lvl all other jobs high, does that mean i would do more dmg even if i was using the same moves as i use now?
Were you both using optimal weapons?
Were both of your weapons the same in terms of damage-type? (blunt, slashing, piercing, ie)
Were either of your weapons different tiers of HQ?
I know Defender decreases attack power and all, and though I never personally tested how much, I don't think it would account for that magnitude of a difference alone.
His weapon is 100% blunt, and is a r35 weapon. He is just above the optimal rank of his weapon at r38 and is receiving full stats.
Your weapon is 90% blunt, 10% piercing. It is 5 ranks above you, and thus is not giving you optimal stats.
PGL is primarily a blunt damage dealer, and thus using a 100% blunt weapon significantly increases the damage done by your basic attacks. However this does not affect weapon skills.
Based on the info you just gave me, I would predict that he would do more damage than you with basic attacks, however your weapon skills should still out-damage his. This, of-course, depends greatly on how bad the penalty is for wearing a weapon 5 ranks below its optimal rank. I know it isn't too great, but it sure isn't helping.
Also his Level was 45 and yours is 31, that means that he has more atribute points to distribute into his stats than you.
I may be wrong, but I thought I read somewhere that defender was a trade off of 10% damage for a 10% reduction in damage taken.
As I just started out I was thinking to lvl a melee job...and pug or lancer seem to me most interesting of all others.
But after reading this thread I don't know what to do - there are so many jobs I need to lvl first in order to play a pug (or a lancer).
Are those other job skills really that necessary? Or as a first job I may lvl pug (as dd) and just get the 1st tier abilities (i.e. Ferocity, Raging Strike etc.) to be a good (not best) dd?
You dont need the attack buffs for starters, but you will need some of the starting healing abilities and protect-shell-shockspikes if possible.
Also bear in mind, a good bit of the attractive abilities you want from other classes usually don't require high levels to get (with the exception of most II abilities). A small amount of time in another class to get what you need is all you should need to invest for most of the useful abilities. You don't necessarily HAVE to have these abilities to level PGL or play it, but at some point you will want to get them.Quote:
But after reading this thread I don't know what to do - there are so many jobs I need to lvl first in order to play a pug (or a lancer).
Thanks for your replies!))
It really helped me decide to continue lvling pugilist ^^