Is there any way to combat this or am I really going to have to decline friend invites every 2 minutes. :(
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Is there any way to combat this or am I really going to have to decline friend invites every 2 minutes. :(
They send friend invites now???
they can send you mog mails with rmt advertisements if you have them as friend
I just wonder if rmt buyer add them on purpose :p
yep, friend invites. it really is stupid. not only that but they usually come with an tell at the same time, so dead giveaway that its a bot.
Friends that ask you for money all the time?
Working as intended as far as I'm concerned.
Doesn't blacklist block friend request as well?
I have not been friended yet.
http://i.imgur.com/f26EKYH.jpg
If you haven't gotten this spam yet consider yourself lucky for now.
I havent but truth be told, I zone out when playing, so if i get RMTed i dont even notice, i even miss tells unless i engage them in conversation.
I havent witnessed the add friend thing from gil sellers, but I have noticed a large increase in the number of spam tells that are being sent, its extremely annoying >.o
Yes the bot gil sellers are now sending friend requests.... So they can send their spam mail to your inbox ..*the struggle is real*
Hmmm hardly get one rmt tell per week on cerberus lately... much less any friend requests(never have from bots)
I've got some solutions for this stuff. They are draconian methods, but they would I think, be effective.
First: A checkbox to block all whispers except from people in the following groups:Those not in those groups, would get a message stating you have blocked all tells, and if it is a legitimate contacting of the person, then they should find an alternative way to contact you.
- People in your Linkshells
- People in your Free Company
- People in your party
- People in your full group
- People in your Alliances
- People on your Friends List
- People you've whispered last
There, whispers fixed. Next! A checkbox to block all friends requests. Bam, another one of the bots scripts destroyed. If someone wants to friends list you, they can either ask you to add them, or request a temporary unchecking of the box so they can add you.
With them things in place, the player then must protect themselves from the bots trying to get around the blocks by sending party invites. Which is easy, just don't accept random out of the blue invites. If someone is legitimately wanting to group with you, they should as you first if you want to group up for something.
an alternative way? Just what sort of alternative do you suggest that legitimate players could use to contact you but gil sellers couldn't? Usually, that's what tells are for, they're how another player can contact you.
Except they cannot ask you to add them. They can't ask you anything or contact you in any way because you've blocked them from doing so until after that friend list invite goes through. So you cannot ask to friend someone until after you've already friended them. There could be a problem here.
Except they cannot ask you first, since you've blocked everyone from communicating with you.
Far too many consequences here and no real benefit. All we need is a couple minor rule changes regarding blacklisting and we can accomplish the same thing for gilsellers without blocking out the entire game community. Just allow blacklisting regardless of online/offline status and regardless of friend status. (If a friend invite is pending, it would automatically be rejected when blacklisting the player, and if someone is already accepted on your friend list, the blacklist could have a confirmation box, where confirming the blacklist would both blacklist them and remove them from your friend list.)
While this isn't a real solution to the problem, it may provide relief for the most harassed in this thread:
/busy
This command blocks tells, party/friend/FC/LS invites, trade requests, and so on.
Niwashi, alternative ways of contacting someone is if you are in the same area as them. You can /shout or /yell. Or if they are in front of you, /say. There's other forms of communication in this game besides /tell. And World of Warcraft had such features in place to block whispers. People could toggle them on and off. If you legitimately were looking for a group, you could uncheck the box and ask for a group. If you are standing next to a person who intends to pull something, /say "Hey can we group up?". They will hear it unless you are blacklisted.
They do indeed. Gaze upon my chat log and despair.
http://img2.finalfantasyxiv.com/acci...beb3655ebb.jpg
That really sucks to hear. I am on Moogle and I have not gotten a single tell in more than a month now. When 2.3 dropped they disappeared completely.
Now for the past 3 days I am getting at least one tell from players trying to sell me T5 :/
I haven't gotten any, but I'm not surprised. With the cost of berries and the amount people are using in trial and error to get the color they want for their chocobo, RMTs probably see this as an opportune time to get buyers. It's funny how SE doesn't want RMT but keeps putting money sinks into everything.
Getting friend request from bots is getting really annoying... I mean the /shout and /tells were annoying enough but now there really is no escape from them besides throwing them on your blacklist after you decline their friend invites :/
Happened to me three times last night. Three friend invites some something like "Fjghgh Ashtuj" level 1 in Uldah. Declined, declined, then blacklisted. Annoying.
I've been getting this a lot lately. I figured out that it's because you can't blist someone who's sent you a friend invite. So they can spam you with tells until you decline the invite. Only then can you blist them.
Probably quick on a PC, but on a console it's really annoying.
Still just need an easy reporting feature. Right click -> Report for -> RMT Activity. Boom, blacklisted, report automatically sent to a special task force queue, any pending requests disappear. I'd also like them to be removed from the /tell history list. I'm sick of mt'ing to fsdfsdsdfs sfdfdfkdlk because my fingers move faster than my CPU's clock cycles.
And the second or two it takes you to decline their friend invite gives them time enough to log out. Due to SE's rule that a player has to be online to blacklist them, you then cannot blacklist them at all. They spam both a tell and a friend invite to a bunch of players and then immediately log out, before any of those players can blacklist them. Presumably, they then just cycle to their next alt to repeat that process.
SE needs to:
1) Fix the bug that prevents declining a Friend Invite from that invite itself. (Currently, declining only works when done from the friend list. It remains pending if you decline from the little invite pop-up window.)
2) Change the rule that prevents blacklisting when a Friend invite is pending. (If an invite is pending, blacklisting should automatically decline it as well.)
3) Change the rule that prevents blacklisting when the player is offline.
I am so glad there are so few gil sellers on legacy servers. I started off on non-legacy and moved to legacy and MAYBE get a tell once every 3 weeks if I happen to be on early in the morning when character creations open.
This sounds so annoying though, I hope that they find a fix.