Printable View
If you edit your post you can go past the character limit :)
I've never seen the fight done that way, though I've seen the fight done officially wrong plenty of times lol.
Whoever put you down for it was being a jerk but there can be more than one legitmate way to fight a boss, so learning a new method must be interesting!
(If harassment feels serious enough feel free to report it, to the three GM's I've spoken to all have been very nice and friendly. I think they can help you in a true harassment case, besides we don't want to play with those kind of players anyways :P)
The ONE time I did Crystal Tower (Cactaur) we did the dragon in the middle. If I had to get guess, people take him up north because it means that at least one of the skeletons has a far greater distance to get back to him and if things go wrong, it might not be an automatic wipe.
I never seen it not tanked in the center.
Yeah different people will resolve to different strategies unless everyone uses the same "guide" to do things which wont always be the case.
There's a lot of people that prefer to do things on their own and have an open mind.
Don't feel down about it though. If they couldn't believe you then that was their fault.
Maybe it's just a Primal data center thing then. I've been on hyperion since day 1 and did CT every week to obtain several sets of gear. The dragon was alway tanked to the north, not in the center. If someone tried to tank in the center, what happened to the op is exactly what would happen and it would be moved to the north.
Primal data center here and, yeah first time I read about bone dragon being tanked in the middle.
Sometimes people like to change things and tank it to the east or west, thought it doesn't matter since the arena is a circle.
Some people also like to tank KB to the west instead of north, though the 'norm' is still north.
I've only ever seen the dragon tanked in the center.
The biggest difference I've seen was when my friends and I queued for T1 right when it was added to the DF and a tank insisted we do the entire fight with the snake positions being the opposite of what we were all used to. Needless to say it was a complete mess. lol
Definitely interesting though that different areas do the fights differently.
The best place to tank it is in the north near wall.
But it's not just a different strategy. It's a better strategy. The difference between datacenters is some are more receptive to cooperation.
Its not always the case that a PUG is bad lol, I've had some really smooth raids CT/ST
Again I haven't tried it, but in my head I'm seeing the dragon on one edge- the skeletons being pulled to the far ends, and the dps having to split up more for their time between dragon and skeletons (because they're farther away).
it has been a long time since the last time i tanked CT, but there's a reason for both strategies if i remember correctly, in terms of distance skeletons-dragon, pulling it far from the middle can be a mistake, it forces you to step in the poison and if 2 of them get close they will link, this can be deadly for some bad ptys, and they are easy to kill before the get to the middle, but in its last phase when you don't have to worry about the skeletons, some ppl tend to move a lot around the dragon and they en up eating some breaths, both ways are correct and no one is wrong but if you ask me i would say the most efficient way is tanking it in the middle and the last phase in an edge, and if there's a wrong way, that's stealing hate from the tank even if he's doing it in a weird position, as long as he's not turning the dragon it's ok.
Oh boy, this thread again.
Primal data center is the only group of servers that tank the dragon on the wall. All the other servers tank it in the middle. Both methods have their pros and cons. Both methods work, and that's what matters at the end of the day.
My experience of CT on 2 different data centers.
Mandragora (Mana) - this method is established and always happens this way with no change
First Room: Alliance A and C each take a dragon while B takes all elemental.
Second Room: Alliance A and C each take a demon while B takes all imps.
Third Room: Each alliance take a succubus and an eye and fight on their own platform
Bone Dragon: Alliance B MT and DPS bone dragon at center - Alliance A and C focus on skeleton adds. 1 tank in A+C will take the 1st and 3rd skeleton while the other tank will take the 2nd skeleton.
Atomos: Only one way to do it really?
Thanatos: Tank at entrance, not in middle where the ghost pop. Tanks that are not tanking Thanatos will hold Succubus until its killed. Invisible buff team tank will voke it off previous tank when previous team loses the buff.
Allagan Bomb: Each team take their target, rotate clockwise only, kill adds.
King Behemoth: Alliance B MT and DPS KB - Alliance A - Bombs and left 2 towers - Alliance C - Giant and right 2 towers - Typically ranged DPS handle towers
Archeon: Alliance B MT
Balmung (Aether):
First Room: Free for all - chaos - do/call whatever
Second Room: Free for all - chaos - do/call whatever
Third Room: Free for all - chaos - do/call whatever
Bone Dragon: Free for all - chaos - do/call whatever, skeleton blowing up cause no one want to drag them to corners and bone dragon dies before last set of skeleton dies cause switching target is hard.
Atomos: Only one way to do it really?
Thanatos: Free for all - chaos - do/call whatever, but tank Thanatos in the middle so people trying to kill the ghost get bitch slapped by Thanatos's AOE too. An who want to hold Succubus, just let them chase the healers around.
Allagan Bomb: Each team take their own target, clockwise/counterclockwise who cares, mobs right next to each other? MEH. Adds? Who cares, healer heal through that shit.
King Behemoth: Free for all - chaos - do/call whatever - tanks on tower and picks their noses doing nothing but tower duty
Archeon: Free for all - chaos - do/call whatever
I'm on Primal, and only seen the strat done once. Either way is perfectly fine and have their own benefits.
North = less problems for potential cone AoE
Center = minimizes damage from purple drink, easier to control/notice skeleton adds, easier on healers to reach everyone with minimal movement
Same. Tanking it in the center guarantees your melee will never have to stand in poison (as long as it's properly positioned). Dragging it to the north end of the arena seems less effective, but I guess I see the point about the skeletons. With the dragon in the middle, when things go south with the adds boy do they go SOUTH. >.<
I wish more people would do it like this than the hash it ends up being most of the time.
This is how I was taught to do it, but most can't be bothered.
I can't comment on that dungeon, but I've had cases (well, one in particular I can think of) where differences of approach led to some ridiculous accusations.
I was on low-level Roulette with one of my alt characters and got Copperbell. I'm not sure who was new, but we got the "someone is new to this dungeon" notice at the beginning, and three of the four of us were low-level enough to not be level-synced. So when we got to the boss, I suggested the more conservative and intended strategy rather than the more aggressive burn-the-boss strategy that's become more popular lately.
The thaumaturge railed at me about how I shouldn't give suggestions when I'd clearly never done the dungeon and knew nothing about it. He insisted that burning the boss was the only valid strategy and that it never failed. Well, I had two other characters in their upper 30s or low 40s by then, had done Copperbell many, many times, and was quite familiar with both strategies. I'd seen both succeed, and seen both fail, though proportionally,the faster strategy fails more often. I pointed that out, and I too was accused of lying, because he couldn't accept that any strategy other than the one he was familiar with could ever be legitimately used.
Ok, not exactly the same situation, since there weren't different Data Centers involved. (At least not so far as I know. Perhaps he was from a different DC before. Anyway, this happened in whichever DC Coeurl is in, as did all my prior experiences with the dungeon.) But the accusation of "lying" for knowing a different strategy was the same.
I have seen it tanked to the north once, and that was because the PLD lost hate to a BLM.
For all the months I had done CT, it was always the middle. I can't believe how mad everyone sounds on NA servers... makes me sad.
I would never dream of tanking it in the centre, don't get me wrong it's not because I think it's a bad idea it's just that half the time the other tanks are busy provoking the skeletons off each other. I can already see the cluster fk that would soon follow.
I have to wonder how often you ran this on the Aether Datacenter, because baring something stupid happening, none of the fights are completely chaotic with people doing whatever. It honestly sounds like you just put every bad idea for it you could think of in there just for the sake of making comparisons.
SO MUCH THIS OH MY GOD SERIOUSLY. Watching tanks provoke adds off each other makes me want to cry.
It would be funny watching them run around like crazy if we weren't actually, y'know, trying to pass the instance.
No, that's pretty accurate these days. I have more bad runs than good in CT.
AFAIK, only Primal data center tanks the Bone Dragon north. I never figured out why but oh well. It doesn't change the fight much if at all to tank it in the middle or to the north.
According to post #24 Chaos also follows the north strategy.
The benefit is, it's easier to recover if people mess up, and people always mess up, the con is melee players have to dive in the pool of poison to kill the skeles walking to the bone dragon.
If no mess ups, tanking in the middle is better, if mess ups, keep skeles as far as possible and you will be fine.
Unfortunately, most of the weirdest stories comes from either NA servers or EN speaking players :(
For CT, I've actually never seen anything other than taking bone dragon at the center.
I'm from the Elemental Data Center which is the JP servers, and the JPs themselves are mostly so organized that things only goes wrong once in a blue moon, and you can clearly guess which player screwed up (yeah, usually the special ENs).
It has always been like that. Whenever I enter CT or ST and I checked the party list to see a team of EN players, I knew something will go wrong somewhere. 99% accurate.
Last night, in a single ST run:
1st boss: you can surely expect daybreak to petrify everyone else. the other two alliance went downhill and at least 75% of their members died. Left with my alliance with 6 people being whacked all over by adds and boss and maintained by me (SCH) and my other WHM partner. Eventually the WHM caught aggro and died and left me to solo heal. And when I got targeted by the ice, I walked to my team mate with the fire and he bloody ran away from me to the other end of the arena. Seems like he wanted the last standing healer to die as well. Thank the twelve the boss was only left with 1-2% and we won eventually with less than 8 persons total standing.
2nd boss: a simple job of pulling and tanking your own clockwork knight at the correct spot to kill it went wrong, one of them came and killed my EoS.
Last boss: After clearing the starfall circle thingy, everyone was nicely near the center waiting for Xande to return and anticipate that grey ball thing and stack to soak the damage. Casted Sacred Soil (nothing to spend Aetherflow on anyways) and covered everyone just nice. Oh well guess what? That player who got the grey ball runs all the way to the edge of the arena for god forsaken reason. LOL we just let him die there.
Imo a lot of the issues I'm seeing pop up here are experienced players impatient with inexperienced players. I've done the tower quite a bit (both towers) and its all extremely easy, middle tanking and all.. half the time I explain the fights in alliance because a new person and then we win.. every time.
Yeah Chaos has always done it in the middle.
I've seen the OP's situation many times in many different instances and always put it down to an over reliance on video guides.
It feels like 99% of the player base over on the EU and NA servers don't actually learn the fights or pay attention to the mechanics, they just do Mr Happy's dance routine and expect the other 7 people in their party to be doing the same
...if these kind of players even catch a glimpse of an alternative strat, their poor brains just explode.
Ive seen the dragon tanked far north 1 time and it was the mostly pointless, stupid and annoying way to do the fight. the dps are literally(not figuratively) running for over 30 seconds to be able to hit the boss, then 15-30 seconds to get to an add, it's just impractical. I think the problem here is it doesn't matter where you tank the dragon just stack the skeletons properly, so they compensate for it by tanking the dragon in a God awful place.
O_O Woah that's so weird... I just can't imagine the dragon not being in the center. I've done CT at least 50 times, I love it, and I've only ever seen tanked in the middle.
This was a topic when CT came out.
Some centers fought it in the center and others did the typical pull it to the edge of the arena like you do with most dungeon encounters and many of the Primals.
Does it matter? No.
Are people inflexible? Yes.
Ragnarok did it on the North point last time I was there - Sargatanas fought it in the center - Excalibur seems to do either or.
/shrug