Hello all this is a topic for help in Stats Distribution lets assume we have Base Level 50 , what are the "optimal" Stats for a good Lancer? currently im going with
STR 130
Vit 105
Dex 125
Int 20
Mnd 30
Piety 20
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Hello all this is a topic for help in Stats Distribution lets assume we have Base Level 50 , what are the "optimal" Stats for a good Lancer? currently im going with
STR 130
Vit 105
Dex 125
Int 20
Mnd 30
Piety 20
as of 1.18 i concentrate solely as a Lancer DD, because is so much more worth to be a Supporting Debuffer/DD than being a multipart Cross Classes, again this is not everyone's way, some may be differ, but mostly basic skills will remain the same(Moonrise+TwistingVice combo).
Here is my Stats and since i concentrate more towards DD... (in bracket is overall +items)
Str : 160(185)
Vit : 85(91)
Dex : 85(92)
Int : 14(17)
Mnd : 17(17)
Pie : 15(15)
P/S I dont have 50 so i do not know how to assume a Phys.Lvl. 50 :P but this is done for Phys.Lvl.47 :3
yes i do, actually if you read the patch note, they have fix'ed accuracy mang. not sure bout dex, but i am able to hit 99% of the time.
A lot of people i see wearing accuracy rings or dexterity rings but i only equiped STR ring and still able to hit the same as them :\ so the stat is indeed broken but nevertheless is not entirely broken.
Hmm... need to check this out Still thank you
Personally if I only had to worry about LNC I'd do the following based on your stat build:
- Lose the INT and PIE stats, they really aren't helping you
- Less VIT, if you're not tanking you shouldn't need this much, I'd say somewhere in the 80-ish range would be enough
- A bit more MND so you have some M DEF and some extra MP for WS that cost MP and the odd self-heal
- 128 DEX (after that it costs a lot of points to increase)
- The rest in STR
i dont know bout 128 DEX sir, do you get like perfect hit everytime?
Until the stat overhauls are done, you only receive extremely minimal bonuses from stats (besides VIT/MND). They are literally only noticeable through parsing numbers, they aren't important enough to have a large impact on your current build. Your best bet for stats on gear at this point (up until the stat changes) would be +Attack & +Accuracy, as these stats can show visible results. As far as stat allocation, I imagine that once stat changes are in place, as per any DD your main concerns will be STR/DEX. It'll be another 4-6 months before anyone has solid evidence on how stats will properly work.
Currently running 99 DEX, 100 VIT and rest into STR, with the new changes to ACC I rarely miss, hell i could probably drop points out of DEX now but im gonna wait to see what they do with the stat changes coming up.
Yes they did fix Accuracy that is why with 85 dex for me is enough i'm still thinking to try respec to lower dex. but i'll wait till i get to higher level and fighting NMs. so far i do know 85 is not enough for killing older NMs.
Stats don't really matter, just have all at 80ish, maybe high VIT for higher HP, but other than that i havn't seen a big difference. i have hit Raptors fine with 15 DEX. Wait it out till they abolish PHY and make stat matter.
Wow thanks kinda cool.
>:3 at least when 1.19 comes we can know the differences of the stats change more cleary
Ok so i been toying around with the new Patch and Stats
1st you need at least 100 Dex to get the Crit table right
2nd if you fight any high lvl NMs or the new dungeon you need at least 100+ Vit
The rest i Put into Str for more basic damage on hits and TP skills
180 STR
150 VIT
115 DEX
is what I have (with gear equipped).
just want to say to the lancers out there.
stats dont matter.
Iv done test, & I hit as much with 150 DEX as 60 DEX, though I have mine a bit higher than that
I also found that for some reason STR makes me hit more as well, so the stats are indeed broken.
I havent even bought my - + (5) (10) total: 15 swap stats from CON marks. & I have 62,000 too buy them all, I am just waiting till things actually are fixed and show results, & even for DMG, i meen dropping 30STR might make me hit for like 2-8dmg less than if I have it maxed, so seriously. VIT.
survivability right now is the only way to go.
peace-
Remember this is all based on 50 Lancer.. and this is only a opinion and what data i have been able to collect over time in still in the process of getting the chart done and making sure my theory's are correct... so bare with me while i finish my testings...
ok so been testing and i use a Parer and ther is a difference from 50 des to 100 dex the 50 dex gives you about a x1.5% crit vs 100 dex giving x2 crit, i tryed 150 but it only added up to x2.1 crit.. now as far as ACC for dex since th patch with only 100 dex i dont seem to miss all that much at all....
Now about the Vit so Base stats no gear at 110 Vit you sit at 1688 which isnt bad.. bump it to 120 Vit you get a 46 hp increase to 1734, and to 130 Vit you get a 45 increase to 1779.. So as far as me ill be going with the 110 Vit in base stats only because my Def with gear is on par with a Gld def because almost all my get is +2...
Now Str Str Str lets see from my veiw Str is a Lancers friend, you base hits hit harder and you TP move hit way Hard with the more str you have from the parser i have but it also depends on the mob you fight also... BUT you get more DPS from adding Attack base gear then you do with just str alone....
I have 169 DEX as ARC/LNC and I still miss on Darkhold Ogre, that with 2 x Electrum Ring and Miqa'bob. Damn fatty, so nimble.
Hmm. Yea, VIT & STR I've understood, the whole DEX affecting Crit I was unaware of. Honestly though I think you should just wait til after the next couple patches to keep parsing info, since it's gonna change anyway. I can imagine it'd be frustrating to go through all this when it will be different come 1.19. ><
I like more VIT and DEX for solo'ing
Guys I was wandering if Piety isn't actually helpfull at all... there has to be a reason why the Canopus Guisarme gives Piety.
Str : 151(180)
Vit : 121(127)
Dex : 88(94)
Int : 16(16)
Mnd : 13(13)
Pie : 16(16)
also have + 7 atk and +10 acc.. probably missed a few gear add ons but this is the jist of it.. if i start missing on ogre I pop life surge for eva down and it usually does the trick.
Str: 152 (176)
Vit: 110 (116)
Dex: 100 (107)
Int: 13
Mnd: 17
Pie: 12
Att: 189
Def: 480
MDef: 333
Acc: 146
Eva: 122
HP: 1749
MP: 503
I have no problem with missing and i hit like a truck and i hardly ever run out of buttons to push on any fight Ogre or NMs make sure your doing the Life - Speed rotation and you'll be good to go.....
excuse me if this is a dumb question, but strength doesnt increase my attack, and dexterity doesnt increase my accuracy. the only thing that increases is HP with vit and weapons increasing my attack / accuracy.
Not a dumb question, the stats in game atm are really broken, I'm considering adding more vit actually. The reason being is that STR is SUPPOSED to coincide with attack if i'm not mistaken. However seeing as it is really disproportionate, str got the short end of the stick showing not much change. In other words, you want to put a lot of your points into vit, while obviously keeping your str pretty high, aim for accuracy and attack + gear.
no they aren't dumb, notice I have a lot of str too, It does affect it yes but not as it should it's really disproportionate.. ask any DD...
Broken is a bad term that people (myself included) have thrown around with stats too much. Right now, from various community tests, parsing, etc. here is what I have uncovered for knowledge as far as melee stats are concerned:
DEX: No affect on Accuracy, very slight boost to Critical Hit
STR: Increases Attack with very large diminishing returns, you won't notice a change 20-30, 30-40, 40-50, etc. You can only see a substantial difference when going from, say... 60 STR to 120 STR.
VIT: HP Box magnifier.
MND: MP Box magnifier (as much as people like to think this isn't for DD, when it comes to this game, having a deep MP pool is not a bad option for any class).
PTY: Helps WS DoTs stick better (Skull Sunder, Bloodletter, etc.)
So, since you get SO many points to pump out, and SO little visible different, people consider them "broken."
They work, poorly, and not as intended, and it's getting changed. After physical level is abolished we will have less points to re-distribute & they will have a larger impact per point. I think they're aiming to make stat changes very noticeable.
Seriously, you are rank 50 and still dont know/notice that DEX increases your accuracy? How is that even possible... /facepalm
I say you are a troll.
STR: "An increase in STR will result in a steady and consistent increase in damage. "
DEX: "Increasing DEX will result in a decreased Miss Rate."
VIT: "VIT may also reduce the raw damage you take, in addition to increasing your HP value."
INT: "Increasing INT values does steadily increase Phantom Dart average damage. However may not affect Weapon Skill or Nuke (Scourge/Scourge II) damage"
MND: Increases max mp and healing potency.
PIE: "Increasing PTY has ABSOLUTELY NO EFFECT OR CORRELATION TO INCREASING ACCURACY OR LOWERING RESIST RATES for Phantom Dart, Damnation, Scourge/II, Shadowsear."
Yea, that are the REAL parser results.
What You want to do is...
1) High STR - > 120
2) High VIT - >150
3) High DEX - >100
4) Low INT - <40
5) Average MND - <80
6) No PIE - <10
lol i'm rank 50 and i have 88 dex and I hit 95% of the time.. get off my nuts :p I'm not a troll you want to see my stats? Get on lodestone (if they even show them there) and see for yourself. I hit like a train, and survive, dex has helped me naught.
My post was directed at Belial, who obviously is talking bullshit.
ooooo kk :p but no seriously dex very slightly affects acc so I agree with him..