Rethink this Hunt system.
It's bad. Forget the weekly rewards. I've put claim or damage on 20 hunt mobs of varying ranks so far today and still have not gotten credit for killing a single one. You stand no chance alone. You stand no chance really at all unless you find it and hid its location away from everyone else on the server. As it sits now its a worse implementation than the original iterations of Odin and King Behe. These have gone from something That made the patch look interesting to content I'm about to ignore completely.
The Hunts Fix in my opinion
Elite Hunts need to be spawned like the Treasure Maps system. Take an item given to you by The Hunts NPC, we'll call it a "warrant notice" and you only may receive one once per week for the Elite Notorious Monsters. Let it be a completely random warrant for a hunt NM whether this week you get a B rank, S rank, or A rank. Go to the location on the map where the warrant tells you the NM was last seen, and when you use the warrant on the location only people in your party can engage it. And nobody can cheat since it is YOUR hunt warrant. Much like treasure maps. Depending on the rank of the hunt NM you will need more people in your party. If it requires a lot more people then by golly just allow us to make alliances outside of dungeons so we can do this kind of thing.
Make Daily Hunts ONLY Fate monsters or Fate NMs. This makes it fair so that everyone has a chance to get credit and/or the kills they need. This way the Fates are still being utilized and not being forgotten.