Suggestion to make completing Brayflox HM attractive
Disclaimer: Any numbers expressed in this suggestion are purely there for the purpose of making the number nice and round actual values may vary.
This suggestion will make preformed parties that want to farm Brayflox Hard More for myth but are maybe short 1 or 2 people more inclined to use the DF system instead, hence reducing the wait times as well as increasing the number of Myth that drop.
So my suggestion is this once a player is caped for the week which is currently 450 Soldi, said player begins to receive Myth instead. For this example I will use a conversion rate of 2 Myth = 1 Soldi. If the player is at say 445/450 of cap then when they defeat the final boss brayflox they will get 5 Soldi and 80 Myth. This would of course apply to all sources of soldi including the daily DR rewards. This would give an incentive to complete dungeons as well as for groups to use the Duty Finder more often.