THM Screwed on AoE removeal ???
Mostly A prediscussion via patchnotes information.
I am reading the patchnotes as I am downloading the patch and I see this :
•Thaumaturge
Action Adjustment
Phantom Dart 10 second recast timer implemented
Scourge Potency increased
MP cost raised from 11 to 22
Scourge II Potency increased
MP cost raised from 22 to 44
Banish Potency increased
MP cost raised from 11 to 22
Banish II Potency increased
MP cost raised from 22 to 44
Sacrifice Effects only a single target
MP cost raised from 10 to 35
Sacrifice II Effects only a single target
MP cost raised from 18 to 68
Sacrifice III Effects only a single target
MP cost raised from 32 to 120
Siphon MP
Siphon MP II Effects only a single target
Drain Potency increased
MP cost raised from 30 to 60
Drain II Potency increased
MP cost raised from 45 to 90
Siphon TP Effects only a single target
Siphon amount reduced
Resurrect Obtainable rank lowered from 38 to 14
Recast timer raised from 60 to 300 seconds
MP cost raised from 0 to 101
Emulate Effect duration lowered from 60 to 30 seconds
Shadowsear Damage dealt now determined by player's magic attack rating
Elemental aspect changed from none to umbral
MP cost raised from 88 to 176
Silhouette 30 second recast timer implemented
Shadowfall 30 second recast timer implemented
SO now alot of abilities like sacrafice I-III are all single target and cost more MP yet we have a lesser chance to gain MP back as well..........WOW what a nerf............
rez timer went up 5 fold.
Emulate got the nerf that everyone saw comming .
I knew we would take a hit, but this is ridiculos.