This system from Kabod Online (Korean MMO) very impressed me when I tested the close beta of the game
should we have it for FFXIV? of course with non nudity
more info:
http://news.mmosite.com/content/2010...essary,1.shtml
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This system from Kabod Online (Korean MMO) very impressed me when I tested the close beta of the game
should we have it for FFXIV? of course with non nudity
more info:
http://news.mmosite.com/content/2010...essary,1.shtml
Shirt Rippah!
Oh Korean MMOs you ammuse me.
Unfortunantly there probably wont be any of that going on in FFXIV. Maybe someday there will be visual equipment damage :P.
Vindictus has the same system except no nudity is involved. Its a neat system for the hack-n-slash MMOs, but I think FFXIV would not benefit in having a system like this.
This just reminds me about how I always wanted to be the 'battle-damaged' Goku character in all those DBZ fighting games.
I'd love for items that need to be repaired to look worn and damaged
yeah i agree. even if the sword looked dirty after usage or took on a rusty look. maybe the bow would start having the string start coming apart. these things would also help you identify what needed repairs without having to look at your gear screen. you would be like "ok it's just my shoes damaged i can go a little while" or "oh no my wand is damaged i got to get it fixed now".
now like was pointed out on top no i would not like it to show nudity or anything like that when the clothing gets damaged. i could just see all the males that play mi'thras wearing damaged shirts around town because it showed their boobs.
While I'm not averse to such a system, I must also request that I can "Hulk out" and tear my shirt at will.
they already said it takes 6 months to make new gear...
But I suppose it would be less effort on their behalf to shred a piece of gear than to make it from the ground up.
wow 6 months for gears...... dang...
It may sound fun, but becomes annoying like Soul caliber 4.
It's actually quite easy to implement, since we already have equipment damage, just a simple sub routine to swap out graphics(and add some fancy transition effect, which is also relatively easy). The problem is the content creation as others have said.
Not worth it in the greater scheme of things, leave it to SP games.
it's easy to implement from a programming perspective, but for the artists, it is time-consuming. Making several more variations of models for every piece of equipment, that will take time. Considering the complexity of the gear we have at the moement.
Perhaps if they would merely reskin the material or remove a couple of elements (a buckle here, a sleeve there, etc), it wouldn't be too hard, but making it look half-way decent would require a bit more effort, I suspect.
I would rather have visual representations of mob-incapacitations than player gear-damage. But in a perfect world where we could have everything, I would like visual representations of gear damage too.
Seeing a dent or two in the armor when damaged would be a very nice realism effect.
Square did this with the PSP game The 3rd Birthday and just made Aya look like a total slut. I am not for this idea just so sad pervy teenagers can stare at half naked Miqote. Not that this would ever happen in FF XIV anyway i'm sure they are busy working on ideas that aren't quite as pointless.
i laugh when i read the thread title, it make me smiles.
um last i checked a minor system like that is already in FFXIV, i noticed it first when playing THM and using a silver scepter.
After awhile it was worn down and needed repair, then i noticed it had lost it "Silvery" luster,
after i got it repaired it had taken on the shiny luster once again.
It's a tiny detail but i know it was there, havent played for a few weeks now so idk if it still holds true.
But ya i know what uyou mean, you want it to be abit more visual i guess.
A visual indicator of gear damage? why not! sounds like a great idea. Whenever your gear loses durrability it will look damaged and weared off. Repairing it will restore it's original look.
I'm sure SE will reply with a "our servers does not allow such a feature to be implemented but we appreciate the feedback"
I remember this - back in Fighting Vipers back in 1995, and Illbleed a few years later did a good job of it, basically doing it tongue-in-cheek. There are just such better comparisons we could use then an MMO that's using sex to sell, heheh.
Anyway, kind of a neat concept, depending on the execution (would it be really hard to repair, or would I have jacked up gear in moments for most of the time?). Maybe somewhere down the line, when the game is rocking along a little better.
I agree with GiftHorse.
That game the op used for example made me wanna /facepalm 100 times over.....
If Square Enix gets desperate enough to use that kind of gimmick, they'll call you.
*Roegadyn subligar is heavily damaged*
"Oh gawd! Repair! Repair!"
I can see it now.
Ewwwwwww!!!
LoL @ the people disagree'ing... more depth, more immersion, and cooler effects are always welcome. Good thing to add for an expansion release^^
There's a reason why kabod online went vaporware... wait. Actually many reasons.
The 3rd Birthday was made for PSP! :| Gosh i rather have it on PS3 so the pixels are better presented and more better modelled after! That is why IT FAILS! (Ofcourse there were other reasons as well but..)
actually, Assassin's Creed has this feature as well, where Ezio's armor and bracers would show visible damage over time. If they put this into FFXIV, it would be a useful visual indicator of how worn out a players weapons and armor are.
Epic. I demands it