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Originally Posted by
Casper
This is so so SO wrong.
Block strength versus block rate is a matter of compromise.
Please understand that, as blocking is decided before parried, the more you block, the less use you get out of your parry. This means that tower shield actually offer more average mitigation than others ! If you actually compute the total block + parry Damage reduction for levi i100 shield versus weathered noct, you will see that the first one will provide 10.3% DR, while the second will provide 11.5% DR. The difference is as much as having 70 or 80 more parry. It is NOT negligible.
First, please provide the math you used to get these percentages and reasonable proof that it is correct. Second, it is not a bad thing to parry less. Blocking is decided before parried, sure, but that means that PLDs get two chances per attack to mitigate something for "free". That looks to me like a high block rate + a high parry = a high number of mitigated attacks. Using your Parry less doesn't make it useless. It's the "last resort" to mitigate damage.
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On top of that, bulwark add a flat 60% to your block rate. Due to this, it is about twice as more potent on a weathered noct shield than on a levi shield; in the first case it will be better than rampart, while in the second it will be way closer to a foresight in potency.
Closer to foresight? Every time I hear about foresight, I hear that it reduces damage by approximately 5%. Should this be true, this statement is wildly false. On a high level buckler, Bulwark raises block rate to a happy value that is probably above 90% while providing a mitigation of ~20% per block. Almost every attack gets blocked for 15 seconds, and the total mitigation is clearly greater than 5%. Less than 20, of course, but greater than 5. A Tower Shield might directly benefit more from Buwark, but that's 15 seconds of good blocking every 180 seconds coupled with not so okay blocking the rest of the time. This is compared to okay blocking with any other shield and excellent blocking with bulwark on.
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That being said, a tower shield is going to make you block less often for more DR (duh), which means your incoming damage is going to be more spiky. This is worse for your healers, who will have to heal you more at times and less at others instead of a constant amount, which is easier. It is also worse for potentially one shotting combo, like death sentence, since you don't care about overall mitigation, you just want to mitigate part of it, no matter what, to survive.
Twintania isn't the only boss or enemy that has a single powerful attack or just generally powerful attacks that you really want to mitigate. For example:
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My take on it is i would use more shield rate on twintania if i main tanked and was feeling a bit low on health, but would use weathered noct on everything else. This shield is bananas. I would understand someone wanting to flatten their incoming damage curve, but saying it is the best choice no matter what is flat out wrong.
According to this, it sounds like you're saying that a Tower Shield is best for use against single bosses in which there are no big, spiky attacks that can be blocked. I admittedly have no experience in the Second Coil, but judging from my evidence above you're stating that a Tower Shield is something you absolutely should not bring to Raid content. If you are not raiding, than who cares what shield you're toting along? It won't be difficult to survive either way.