What dps do you enjoy getting into parties with? In your opinion wich class is the best? Player skill aside. Example can be best in coil, ex primals, dungeons.
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What dps do you enjoy getting into parties with? In your opinion wich class is the best? Player skill aside. Example can be best in coil, ex primals, dungeons.
Oh you will get varied opinions here. It is very much situational. If i am going in a dungeon as Bard, have always prefered having a Dragoon around for some reason. When i go as blm i really have no real preference.
For coil, dunno as i have not yet even tried it.
I am sure some can give you a better idea
In term of usefulness universally, Bard. The only thing that sets them apart is the songs they bring: Mage's Ballad for healer MP, Foe Requiem to boost magic DPS's damage and Army's Paeon to recover TP. I don't really care which dps I got since I play tank/dps but healers would love a bard just in case I guess for their songs and LB3 if healers go down.
Most likely cause DRG boost BRD damage with Disembowel.
Bard. Bard is always wanted. Always. There are fights where every DD takes their turn at being unwanted... except Bard.
SMNs lack burst, BLMs perform poorly when they have to move a lot, and melee aren't welcome by many parties in several fights.
There's no such thing as a Bard unfriendly fight. Bard will consistently perform well and put out good DPS in every fight in the game. Also, it gives one a kind utility in the form of their songs, and Bard has the most reliable silence in the game.
I say this as someone who plays all DD classes in Coil/EX content.
Different jobs are more optimized for current content, so the answer to this question depends on what fight we're doing.
That being said, SMN is consistently one of the strongest classes in dungeons and in raids, and it usually shows when it's replaced by a BLM (content depending of course).
BRD is good for song support.
BLM just beat the crap out of a group of mob lol
SMN is best against 1 - 3,4 target.
MNK is best at beat the crap out of boss.
DRG is good around
I'm a SMN myself and if I'm running Haukke Manor HM, I enjoy having BLM with me, cause he can basically take care of the adds alone ( I command garuda to hit them too) on the first boss, so I can concentrate on the boss itself. And BLM's aoe is neat on big pulls too (if I happen to be speedrunning it with premade group) But if I was to go somewhere on my BRD, I'd want a DRG with me, 'cause of the disembowel. It's pretty situational really.
I like the hectic playstyle of DRG/MNK, but BLM is hilarious coz you can stay at a safe distance and just put shit on blast. I have bard at 50 as well, but It doesn't seem as much fun as other stuff that hits harder. Also, you have to focus on stuff other than pure DPS. Screw added responsibility, I just wanna hit shit.
You immediately contradict your thread title when you go from "most useful" to "most joyful to play", then again switching to "best" (what does this mean?); I really don't know what you're looking for here, so I'll give my opinion on several "bests".
Most useful: Probably bard, healers like the security of having a bard around; but I believe in balance, the faster shit dies (with a higher dps class) the less heals/tp you need /shrug. I say "useful" based on general community opinion
Most fun: I think melee is the most rewarding, and therein fun, because you simply have to deal with crazier mechanical issues (dodging, flank & rear attacks), BUT BLM can be so bursty with procs, I can't help but laugh when I play it. This is a tie =p
Best: This one is pretty black and white, MNK/SMN do the most damage, and in that respect are the "best" DPS (best deliverers of damage-per-second)
Being a SMN myself, I really really miss my battle revive as DPS when doing some annoying fights where people are usually inexperienced (Hydra/Chimera/Titan HM) when I'm on other classes. I know I can assist my raid with Super Virus / Eye for an Eye.
That said, Bards surely are useful like... always. Should have been 2 Tanks, 2 Healers, 1 Bard, 3 DPS in duty finder =_=. But they aren't a must in known 4 dungeon content.
As for Monk/DRG, I can see a dragoon useful for the disembowel debuff and Monks usually can avoid most of the stuff as they should be moving all the time + their defensive buffs = that makes them extremely durable and healer friendly(and thus useful for the whole raid).
As for BLM, they are just there for their big spike damage which makes fights faster but that's about it. I can see them demanding a Bard for Foe's Requiem.
Dragoon is my opinion, and not just because i main one. Burst damage is a fantastic plus to have, and dragoons bring that to the table. On top of that DRG buff BRD dps, and they, in turn, buff the healers/dps of the raid. DRG is naturally tough,having high defense on their armour and comes with enmity dump, good parry CD, good AoE when needed.
In my opinion this is my ideal DPS comp in a 2/2/4 setup:
DRG/BLM/BRD/(SMN,MNK)
#2 in my books is BRD as they make fights somewhat more forgiving via songs.
Monks are crap and they will keep crap ... the best dps combination is DRG/BLM/BRD/SMN. SE needs to remove the Monk in this game, he is a worthless class
In term of utility, usefulness, and need it is most definitely the Bard. One Bard per static is enough and stacking them is not a good idea (stacking in general). You can afford not to have a MNK, DRG, BLM or SMN in your static but every group needs a Bard. They are just too good and offer a lot. Matter of fact an excellent Bard benefit the group more than any other DD job.
The hard part is finding that one good bard to be in your static, I had to go through nine of them before I found an excellent bard, but he was damn worth it as he made the entire group life in every single fight much easier and better.
SMN. If needed you can quick res one of the healers and they can res the other. Although nothing annoys me more than a SMN who doesn't micromanage properly
BRD. Always welcome for songs/support
BLM. Love it when my SMN gets paired up with a good BLM in DF, everything just melts.
Most Useful Classes Are SMN and BRD IMO, With SMN slightly ahead in my book.
SMN
- In Battle REZ
- AOE Bind for 20 Sec
- Eye for an Eye
- Blind
- Heavy
- Super Virus
- Wicked AoE DPS (Dots+Contagion+Shadow Flare+MiasmaII+Enkindle+Aeriel Slash+ Blizzard = Death For All)
- Wicked Single Target DPS( 1300+ Festers Crits )
BRDs
- Healers Best Friend
- Mobile
- Silencer
- Only Class with 100% DPS Uptime
- Great AoE DPS
Is Black Mage actually good for any of the Extreme Primals? I don't think I've met a single BLM that impressed me in any of the zillion EX runs I've done.
(in before "b-but plumes in 'ruda!")
I'd much rather have a SMN, more bards or even all-melee for EXs, tbh.
Apart from the plumes, BLM excels in Ifrit, I guess. Ranged party makes things easier for Ifrit so I won't discuss about meelees here :).
Although SMN did more damage overall, but the only crucial parts are the nail phases and BLM did well there I guess.
SMN can leave dots at nails, but careless attacks can make the stacks go high due to later nails are destroyed too fast, so I guess BLM and BRD are easier and safer to play there.
Just my viewpoint as BLM, though. You can say I'm biased :D
You just haven't met with a potent BLM. Those that can pull 300+ DPS for Twintania fight.
Totally agree on this. SMN can be dangerous in Ifrit nail phase. What i usually do is to dot up nails counter clockwise and make sure to only dot those that have full health. When my target overlaps with those that my team members are hitting, i proceed to join them and dps normally. This is to ensure nail stack doesn't go high suddenly.
Caster in ifrit hm <3 Dat lb *_*
I love being in party with blm/smn generally, due to foe requiem/battle voice.
I love seeing a smn who actually knows how to play
I haven't, and that's what's bothering me. To me BLM seems great in dungeons and T4/T5, but I can't really think of any EX fight where I'd go aww yiss a blm. I mainly spend my evenings doing EXs for the funsies, and PF BLMs on my server rarely break 200.
BLM is next on my leveling list though once I'm done with WAR :). I just can't think of any EX fight where I'd want/need to spec BLM instead of any other available dps class. I'm sure there's neat tricks and awesome burst windows where good BLM can really shine, but looking at the class from outside it feels like they're the gimp class in EXes.
A BLM has strong first rotation burst if they end the initial rotation with a swiftcast>flare>convert>fire then into blizz 3, if lucky you might even get a fire 3 proc on the fire, also helps to use raging strikes during this. After that our single target DPS becomes based on procs fore firestarter and thundercloud. I personally enjoy being with a BRD, MNK, and DRG. DRG has that Disembowel for themselves and BRD, BRD has Foes Requiem, MNK is the heavy single target DPS and BLM is the comfortable DPS.
I think Bard is the most useful dps ofc.
But for a team comp i think
DRG:huge burst damage and strong single target and good aoe damage,can also share the debuff with bard
BLM:huge burst damage,unlimited mana,highest aoe damages
SMN:can raiz,strongest single target dps(IMO),good burst
Bard:Can dps wihout any interruption resulting in a really good dps(even if it's the lowest) and can support greatly with songs.
Team comp like this resulting on a huge single target dps(SMN +melee)high versatility(SMN can raiz,3 range so if a fight is not good for the melee they can help him on that)very high aoe damage(bard song+his aoe+DRG aoe +BLM aoe are just destroying adds really quick) and huge burst damage.
SMN and MNK seem to kill things the fastest with good players...though it's tough to find good players sometimes. Bard helps bad or poorly equipped healers. BLM seems to bring the least utility to me, just lots of aoe...though they do great burst damage if they can stand still long enough.
As a healer/tanker, classes i want to see in dungeons:
#1 - summoner, the only class that can revive a dead healer (otherwise wipe) -- not needed if people knows what they are doing
#2 - bard: excellent aoe, excellent dd, recovery songs. - agreed
Classes i do not want to see:
#1 - BLM: squishy and afraid to use spells because they might steal aggro; -- Noobs ignore quelling strikes, solves a lot of issues
#2 - MNK/DRG: i cannot move because it screws their positioning, and they get hit by almost all melee aoes, and over all that they make bosses immune to stun; -- noobs who dont know fights will get screwed. Otherwise I don't see an issue.
#3 - newbie healer dps - they just cause unreasonable wipes. - agreed
How often do you need to move while tanking that positional attacks get annoying? My PLD is only mid40s, but it hasn't bothered me at all. MNK/DRG come with a great LB, too.
BY FAR the two most "useful" dps are SMN and BRD.
SMN - in combat res, virus, eye for an eye, really strong damage both single target and AoE, and can even emergency tank.
BRD - Ballad, FoeReq, silence, slightly lower damage than other DD's, healing limit break can res everyone to prevent a wipe on some fights
Both are ranged and high mobility fights don't affect them all that much.
Going to have to go with BRD and SMN as well. Other classes have their niche moments but Bard and Summoner seem to be the most consistent. Especially where those oh s...t moments come in.
Looks like a lot mentions on summoners, meanwhile I've been hearing no one really plays SMN and SMNs I knew were laughing at the fact that in Wineport, no one ever shouts "LFM SMN for coil" lol.
But really, for a progression team, I really think BRD and SMN is a must in party composition. Both gives consistent damage as they aren't affected by mobility fights. SMN is there to swift res a dead healer and if the dead healer is a WHM, you will need a BRD to Battle Voice-Ballad the raised WHM. Even if the content is on farm, like T5 for my team, it's still pretty important as shit can happen during hatch phase and there were times where our WHM died, SMN did a swift rest and I'll just move over to the WHM and do a Battle Voice-Ballad. Without it, the team would probably wipe (yes there's a SCH in this forum that does a solo T5 heal, but we've never done so).
The fact that they can DPS quite well and offer support abilities. BRD. BRD every single time.
High Voltage is being cast? NOPE. BRD silenced it.
The bad healer who can't manage their own MP is under 1000MP? The BRD dropped their own DPS by casting Mage's Ballad to help the terribad healer.
You have 3 BLM or 3 SMN in the party, how can you speed it up? The BRD casts Foe Requiem and boosts the damage of his magic casting allies at no loss to them self.
The support they give could be better *cough*moresongsforallcircumstances*cough* and a lot of BRD players need to utilise their songs better, but I'd always pick one over a MNK, DRG, SMN or BLM.
In a perfect world though, a DD setup would be; DRG, BRD, BLM/SMN, BLM/SMN. Why you ask? Disembowel from the DRG gives the BRD better DPS and the BRD's Requiem gives the BLM/SMN better DPS. It's a nice little happy bunch of helping each other <3
I do agree however that brd in general is the most wanted dps in general because of their versatility with dps / utility.
Bard without a question
Summoner next because of battle raise.
1. BRD (Silences, and Resource Management)
2. SMN (Res, Damage Mitigation, DoT (theoretically, in ideal situations, I only lose the dps of one ruin while ressing someone if I have all my DoTsand swiftcast up)