Looking for some turn 4 Coil advice
I'm trying help out my new static coil group as we're struggling on turn 4. There's a metric ton of video guides on youtube, several written ones across the net, and I'm mostly wondering (aside from adapting based on group composition) if there's a de facto or highly recommended guide. I've watched several, but I've noticed a few of the much earlier video guides have information that seems to be out of date.
Here's our group (mid 80s for iLVL is our rough average):
BLM
Two BRD
MNK
SCH
WHM
PLD
WAR
Two issues we're having I think is our 'DPS approach' and our tank getting taken out by the dreadnought in phase 3 after being fed the spiders. Is there anything specifically our healers/tank could be doing to overcome this? Any advice is appreciated on these two points.
Also, any quick tips on song use through the phases? Is it recommended for the BRDs to 'multidot' the knights in phase 2? Should all DPS reserve all/most cooldowns for phase 3? Thanks again.