Originally Posted by
Mardel
Hate to burst your bubble but the same arguement can be used for those. Each fight had a "gimmick", "order", or "strat" attached to it. The fights were kited, tank/spank, "burn", or range only. FF11 is not the holy grail of skill-based fights as people clouded by nostalgia think it to be.
Aside:
This will sound elitest, but if people aren't capable of clearing EX primals/T5 easily each and every week (farm mode) then they can't really complain too much as they are part of the issue mechanics don't get more complicated. I.E. if a larger percentage had T5 clears it might raise alarms at SE that content is beyond too easy. Thus we can't really blame the dev team for the majority of the community just being... bad, thus catering to them.