What do you think is the recommended ilevel to beat turn 5 for the tanks, healers and DPS? My static is working on gearing up for this. As a warrior main tank, I'm at i89. My pld pal is at 76. Our dps are around i80-90. Healers are at 83 and 74.
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What do you think is the recommended ilevel to beat turn 5 for the tanks, healers and DPS? My static is working on gearing up for this. As a warrior main tank, I'm at i89. My pld pal is at 76. Our dps are around i80-90. Healers are at 83 and 74.
Main tank and DPS ilvl are very important. Experience is most importance thing than ilvl. Average 85 is good to start for non experience group. None exp DPS can only do 60% output in t5. Non exp healer won't be able to heal through death sentence. You guys need few weeks practice to find best stag fit your team play style. I don't think gear is the issue. Experienced group can do it at 80 or even lower. After you done T5 once you will feel T5 is so simple.
Level 85? You can do it at lvl 80 or less, the only thing is that all need to have more than 4K of vit
But I think that it depends on your composition
while the first group that clear it has less than or = ILV 80, it did take them what, a few month of training and a perfect play to beable to kill it.
The players who haven't beat t5 are not hard core. So you can't use hardcore players to compare them.
You can do it at lvl80 or less if you know what you doing or has done it before. Ask your group if they can sit there over 6 hrs to keep wiped. If they can, you can lower the gear level. Otherwise get gear higher. Difference between 80 and 90 isn't huge but experience will cause 50% performance different.
I've been doing T1-T4 for about 5 weeks now with relative easy and have been wanting to try T5. However, I didn't want to try it until I was past what most people would consider the ilvl requirement so I've been aiming for 85 (I did reach 87 today with 2 lucky drops from Coil and still got T4 to do, so I'll be trying T5 tonight).
As long as you're above 80 you'll probably be fine, however the more gear you have the more room for error you have. Being overgeared is almost always better than being undergeared.
Because they had to figure out the mechanics of the fight. It is 2014, if you have the DPS and your tank has appropriate gear to survive DS you can beat it. If BG beat it in i80, then it is currently beatable in i80 as you have the DPS and all the mechanics are out there. If you can't get past the mechanics, it's not your gear's fault at that point.
So there is casters running around in i80 gear with 4100+ hp?
Except melded crafted jewelry still counts as ilvl70 for all intents and purposes... having a mixed left side 90/80/maybe 1 70 left + party buff(from tank) + food should put you over 4k regardless of your accessories though.
If you actually watched the video you would see there were a few deaths in their first clear, hardly perfect
ilevel doesn't account for crafted gear so it's a worthless benchmark. You need certain amounts of hp and dps to clear, and meet accuracy caps.
It also treats all gear as equal, a person with full i90 accessories and mostly dl armor isn't much better than full dl
lol T5 downed with only level 70-75 people. I'd love to see a group beat the enrage timer with that.
I would say a minimum of i80.
I've waited all the way to ilvl 88 and about to attempt for the first time tomorrow. :)
Coil T1 - T4 is possible with just ilvl 70 - 75. People did not beat coil after a month of release. You should've said people beat "T1 - T4." To legitimately beat coil you also have to clear T5 for your information. Rochetm was speaking of T5. Your reply is irrelevant to what you quoted.
i135
or try with a i150 gear for survive some attacks
Im i90, but have to sink down to i85 and attempted it for the first time feeling somewhat comfortable with my gear/health/dps now.
instead of looking at iLVLs, you should consider the following
Melee Accuracy: 480+
Caster Accuracy: 430+
HP requirement: 4k+ on non-tank classes to soak fireballs (if you are 3 stacking, otherwise it can be lower with 4 stacking)
DPS output: Able to burst down non-fireballed conflags, 4 conflags before 2nd necklace break, able to clear snakes before twintania comes back down, does not require caster LB3 to kill snakes, 4 dreadknight rotations before 3rd necklace break.
Tanks: 6k+ HP is reasonable as long as you have proper mitigation skills for each death sentence, combined with timely stoneskins/adloquims
The rest is up to player's individual skill at dodging stuff and team coordination. If you can get all these down then you have a good shot at clearing T5.
Also like to point out those first t5 wins where done before RoD/Virus nerf. There is also the LB nerf which is pretty nasty if your strat relies on LBs.
Our static's first Turn 5 kill had our average ilvl at around 82-85. As long as you have at least around ~4K HP as a healer/DPS, you should be fine.
This is also funny for a couple of reasons:
1) It took BG ~2 months after release to down Turn 5, not to mention their average ilvl at the time was around the low-mid 80s.
2) With ilvl 70-75 for DPS, have fun hitting that enrage timer or consistently dying to fast conflags.
Also, don't spout nonsense about the "entirety" of Coil being possible in Darklight especially when you personally haven't not downed Turn 5 yet.
To actually answer your question, your PLD and i74 healer need more gear. I assume you are asking about iLevel because your group is planning for it and are already studying mechanics, and want a decent benchmark for when you should start makin serious attempts rather than idle boasting and pimping. For reference, my first clear came at iLevel 88, but that was a few weeks and a fistful of drops after my static had broken up. Much of my learning on the fight came at what would have been iLevel 82 or so. Basically, you guys are a few lucky drops or myth pieces away from being ready.
The first clear group professed to spending 20 hours a week or more on the encounter, I am sure everyone else is willing to do that, yeah, it's just so easy! Just roll in with ilvl75 gear, what could go wrong?
The fact is in this game your avg ilvl is completely OUT OF your hands. You are weekly myth cap and rng drop capped. Just go in and try it, the game is poorly designed as far as gearing goes and you can't be looking for a magic number you might actually never reach
you are completely wrong, anyone who leveled a single class to 50 and then capped myth every week since release should be i88 by now,I have full warrior af+1 and heroes accessories. getting high iLevel is pretty easy, especially now that you can do the extremes for i90 accessories. if you put in the bare minimum each week and just capped myth even a casual player should easily be able to gear themselves.
Statement: BG and my FC did it in mostly DL, it can be done with weeks of bashing one's head against it perfecting rotations and practice in the i70s.
Conjecture: For a new group looking to maximize time spent, it is recommended to be i80+, make sure healers have SS/Adloq on the tank before Death Sentence and standard avoid T5 Mechanics. The biggest limiting factor would be the Snakes and the hard enrage.