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Rainbows do kindof stress my eyes at a distance. Is it white is it rainbowOWOWOWOW Rainbow. It was rainbow ****.
I would have to agree to your comment on the colors, my problem doesn't come from the rainbow color because i can tell if its rainbow by the way it pulses. The problem I keep running into it trying to tell the color from white and red status. Sadly I need to change my monitors hues just to tell the difference and if I'm not in a area that has a dark background, its almost impossible for me to tell. They need to move the synth color to a blue or black menu box or something instead of leaving it on the crafting material, or change the color to something that shows up better
I have both of these problems. I would really like a more sight friendly way to make out the differences. Maybe give us some sort of indicator like DoL have where it shows the current orb color in a dark area at the bottom of the screen.
Why not simply make the crafting platform (table, anvil, ..) and the orb LARGER!
This seems to be the response for monsters and spell effects.
As we know eveything is better larger than life!
Biggest orb is best orb.
I always made sure to craft in an area where I could turn the camera so the orb was against a black background. I also tried to craft in an area with some privacy (I miss my moghouse).
It would be nice if the flashing orb was one of the four other colors of the rainbow: orange, green, blue, or violet. At least three of those would be easily distinguishable from yellow and white.
Nice to see there are some people responding to this.
Because of the ambient light that's in the game, I also tend to prefer finding a dark area to craft in (also miss having a private moghouse). But even with that, there's not much difference to tell between the white and multi colored orbs. Hit an unstable and now you have another layer of effects over it and moving around, and it gets difficult to tell what you're looking at.
There's some good ideas flowing in, like having the current state show up inside the craft box or adjusting the colors (darker or a different set).
Yeah some colors are hard to tell apart, depending on your current background color.
The dev. team is currently looking into adjustments related to the orbs that players interact with while crafting, so they'll look into making them easier to distinguish at the same time. Thanks for the feedback!
Another issue I have is when my orb color changes mid-action because of server issues. :/ Love going from white to flashing in the middle of a standard ;D
I think clearer instructions on what each of the colors actually means might help, too.
Thanks for letting us know that they're looking into this for crafting, Rukkirii! :D
Ah yeah, because of server side responses I sometimes get this too. I already wait a second to take in that initial color and I start to craft and then it changes on me. It used to worry me more in the past since when this would happen it would mean that a server disconnect wasn't far behind.
I've been having a very tough time on Carpenter because of some bug... My workbench is a bright white... And it's only for Carpenter, as when I view other players who are on that class, I see the same graphic...
Hopefully the orb adjustment will help, as I think it might just be my computer that's causing the graphical glitch.
While they are at it they can also press our buttons, so all we need to do is start up the game and the game plays itself. Nice!
Oh wait ... if they made auto-launch possible we even don't have to start up the game ourselves. We can just sit on our chair and look at our screen and get to level 50, NIIIIICE.
I don't think that telling someone clearly what the game elements represent is the equivilant of playing the game for them. It stands to reason that a person is supposed to understand what an indicator indicates.
Betting 50 gil that they'll make the orbs bigger
Making it bigger won't make it better for weavers. That white on white shit makes things hard to tell if it's glowing rainbows or glowing white, especially when the borders of the glow are so damn small. Under bad lighting, it's hard to distinguish between yellow and white sometimes, though that's far less critical. My solution: lower the bloom effect on the orbs.
The problem i've got with the orb is from the "shine", i can't keep my eyes focus on the orb to long, it would be cool to have another option, an orb not shining/glowing, just some simple color.
an exemple:
Normal Orb color
Or
Translucide Orb