So i get this really wierd lag and i dont know if its me or the server. Its like everything is fine for 5 sec then people freeze for 2 sec then they fast forword to normal speed? Is this a server problem or on my end?
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So i get this really wierd lag and i dont know if its me or the server. Its like everything is fine for 5 sec then people freeze for 2 sec then they fast forword to normal speed? Is this a server problem or on my end?
Happens randomly to me too. In instances only, though. 90% of the time I don't have this issue but it comes and goes as it pleases.... On some days I can't run instanced content at all :/
sometimes its your wifi. try pinging your router and check to see if the spikes when ur lagging.
I think it is most likely to be at neither your end or the server, but somewhere in the middle (if your connection is otherwise OK, and works in other games without issue). Routing to the SE data centre seems very hit and miss, with lots of ISPs having issues, I suffered from this terribly and I'm on a 70meg fibre connection. In my case Battleping using East Coast proxy completely fixes the issue (I'm playing from the UK)... worth trying out the free trial, but your results may vary.
I never lag but yesterday I was having some strange problems with UI menus taking ages to pop up in dungeons (WP device windows) and my spells kept getting interrupted for seemingly no reason.
Its not ur end, nor server (well some server heavy load). We get bottlenecked at somepoint on our way to the server. As Shaone above says Battleping fixes this problem. And I myself will most likely get a subscription for a service (VPN) like Battleping. They route you a faster and different way to the server, where they eliminate many of the internetts bottlenecks.
But this only makes me MAD.
Im playing from Europe, Norway. And there are none EU servers.
So my suggestion to SE are these 2.
1. SE make their own VPN (Battleping) service for EU players so they get the fastes way to the server.
or
2. Reduce EU players monthly cost subscription with a few bucks. So we can use the saved money on subscribing services like Battleping. (yes they cost everything from 2 dollar to 8 dollar a month)
If none of the above is done by SE, all EU players pay for a game they cant play without horrible lag at peek times.
Happees to me too.
I think it's an instance server congestion issue.
While I'm a vocal advocate of the 0.3sec positioning check delay fixes, this is not that. This is lag and is likely caused by your internet connection. The positioning check delay is something different entirely.
I used to get this due to my wireless router.
This comment cannot just be thrown around as an absolute.
When the game started i experienced the same thing the OP and many other people describe when talking about lag (The attack for 10 seconds, everyone else stops for 5 seconds, then zooms back to normal, rinse/repeat). I was playing wireless as i didn't have much alternative at the time. Decided to get a second modem so i could play hardwired. That completely, and entirely stopped the problem i had consistently for the first two weeks of the game. I've been playing virtually lag free.
While the game surely doesn't handle poor connections well, it's not correct to tell someone "oh well thats just the way it is until SE does something". My own personal experience shows me that it was in fact on my end. So while that may not be the case for most people, there surely are people out there who are in the same boat i was in that have options to fix connection issues without going to extravagant lengths.
Its a server thing. I get it up to 5 solid seconds sometimes and others in my server and FC also get it occasionally. My connection is solid and no other programs are effected...
It's pure murder and rage inducing during Titan HM and Coil.
ya happens to me alot on coil.
It used to happen to me aswell, but I've never seen it again once I switched from WIFI to wired connection.
To narrow it down:
- when this happens, does it only happen to you, or everyone else in the instance/area?
->if answer is just you, issue is not se server.
If it's just you, by what you're describing, it sounds like delayed/dropped packets. This can occur for a number of reasons, once of which is a very congested node en route to the server. 4-5 seconds is odd, because packet buffers don't generally last that long when a node is overwhelmed, those packets would be dropped and time out causing the tcp congestion algorithm to kick in. Generally, congestion will show up as a high ping and throttled speed. Now if you live far, and for some reason, 7-8 of these nodes happen to all be congested, the delay can add up to a few seconds.
If this were somehow the case, if you open task manager, go to the performance tab, open resource monitor go to network. In the top window, select ffxiv client and put a check-mark. Now it will be monitored and you can see the ping and packet-loss on that connection.
You really need 2 monitors for this to really be viable as you could check those 2 stats when something like this happens. You should see a spike in both.
Once you figure that out, you can do some more troubleshooting and see if it's all network communication or just that one. Just be mindful that streaming services don't all work on tcp. UDP skips congestion control and is also not monitored by that tool. The issue with thinking "nothing else is affected" is the fact that different connection will be routed differently, so they will not necessarily pass through the congested nodes or as many of them. If you notice packet loss, best thing to do is to take the ip you see it on, and rune multiple traceroutes on it, if you see packet loss on some of the hops or really high response times, you found the culprits. If all traffic were to suffer the symptom, it would be hardware related or your ISP.
It could very well be a router issue, make sure you have QoS enabled and try to set your computer as DMZ host (probably pointless as i doubt this could help in this case, if no difference disable it as it bypasses the nat firewall on the router). Look up how to scan wireless channels in your area, and check what channel your router broadcasts on (it usually does this itself and picks the least used one), other than that, try a wired connection, wireless is not that reliable.
If you still need help, contact SE as there are other things you can try which can probably be explained way better than i'm willing to :)