I hope this is not a tendency...
Seems boring to do more of the same things.
I hope that in the future we get more original stuff rather than harder versions of stuff we have been doing already
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I hope this is not a tendency...
Seems boring to do more of the same things.
I hope that in the future we get more original stuff rather than harder versions of stuff we have been doing already
I agree.
The only thing I look forward to of 2.1 was CT and housing.
Now it's just CT. Oh yeah, Moogle dude seems cool too.
I dont really care what we get, as long as its really really hard.
That's what Crystal Tower and Good King Moggle Mog are supposed to be... new stuff.
Jeebus....
aren't we getting one of the ff summons as a new boss?
Cant wait to start selling Extreme mode :P
Not.. but why give us "useless fillers"
What will be next
Hyper-MEGA-ultra had ifrit?
This is STUPID PERIOD
Its boring, tired of fightin the usual crap over and over the years, been fightin ifrit for years now. They could have come up with something original.
SE won't provide you with too much new content, that would be too 'stressful' for your little mind to deal with.
I am SICK of ifrit since 1.0
And DEVS better NOT make this a damn tendency.
This will be old and boring VERY FAST.
This is new content, new difficulty, new mechanics, new strategies, new rewards. Stop your damn whining.
CT and Housing will be interesting. But I'm more curious about Leviathan, Ramuh and Shiva. When are they coming? I only remember seeing artwork of Shiva, but it feels like she's been completely forgotten again.
But then I havent really been reading the dev blog a whole lot since release.
Which is amusing.. there was likely a good deal of buying going on.. ^^;
They're there for the challenge.. if you don't have an interest in the challenge, you're not obligated to do it (or so we say, as others have mentioned we'll need to see what the rewards are.. primal weapons on par with Allagan/relic+1 could be an interesting choice..)
Moggle Mog was actually challenging in a sense, it was way more party oriented than the other primals. In ARR it's probably been nerfed but it will hopefully be an interesting fight still. The weapons are great if you came over with it, but considering Relics take..mere hours to get Moggle Mog is outdated content before it even re-releases lol. Knowing SE though they'll make it a requirement for Crystal Tower or something just to force people into it.
back in my day i would savagely beat them and display their corpses on my new weapons! O,.,O!!! LOL
http://static.tumblr.com/nxveby3/K7n...yb9ho1_500.gif
;P
If they can make it harder, I'm all for it. Ifrit HM is a joke.
Ifrit extreme was a joke too lol. I'm not looking forward to extreme really...I mean what's the point? What are they going to drop? We already have our relics which are supposed to be the best. Now, if they drop primal armor that is good I guess I'll do it.
I want open world NM and such too...man we had it nice in 1.0 ; ;
I like hard mode primals coming out.
What I really want to see is Titan spamming 8 plumes every 60 seconds, landsliding two directions at once (1 with each fist), and a mountain buster that has to be split over two tanks. Oh let's make it so he does plumes in heart phase, and his geo crash scales so each geocrash hits harder than the previous one.
And let's make it a requirement for relic +2. But it doesn't give you relic +2, instead
Add a new primal (the weapon thing from the end of the game) that is the hard mode version, and it comes after titan in the ifrit -> garuda -> titan chain, and it has all the mechanics of all 3 of them so phase 1 will be Extreme Ifrit + Ultimate, and Phase 2 will be Extreme Garuda + Ultimate, and phase 3 Extreme Titan + Ultimate. And you need to kill that to finish Relic +2. And make relic +2 cost 900 myth and be IL 100.
I'll give them a pass this time. They didn't expect the game to be this popular, they had all the launch issues, and now RMT issues. They're trying, and I'll accept that they're reusing existing content to artificially create more content. But after this, we do need some actual new content.
Who is this We? I currently still pushing for my 50 right now. Even if I did have my relic, I would still get the weapon because they look cool.
Cool looking> Stats personally. I'll still get the best stuff for my class, but I won't ignore the gear just because I have the best gear.
Ifrit Extreme in all of XIV 1.0-1.23 only had like 400 people defeat it.
Leviathan was confirmed for a 2.2 release (as long as there are no Tsunami in Feb/March when 2.2 comes out...). Along with 2.2 they will have an additon to the Coil (Turn 6+, maybe entrance to Great Labyrinth of Bahamut, 24-man RAID).
Shiva and Ramuh I think were mentioned for 2.3 along with Gold Saucer.
If they wanted to be somewhat original, they'd make a hybrid fight, like Ultima Weapon, but ya know, hard.
And unpredictable.
I generally do not like harder versions of the same encounter unless there are a bunch of new mechanics. Hulking out the boss to have more HP and hit harder is not my idea of more content.
I love this. Titan's my favorite fight in the game, even after farming him for hours with pugs over the last week to get the heart (which dropped for me yesterday) but it's gotten a bit easy with the current level of gear. Would love to see an extreme mode with more punishing mechanics to keep the fight interesting (especially since they might be nerfing Titan HM in 2.1).
I'd really hope that SE will have different graphics for the 2.1 moogle weapons than the 1.0 moogle weapons. Would actually make me want to go do it for the weapons instead of just to listen to that awesome music.
I'm ready for the real version of what a primal is supposed to be. Primals are essentially gods, not sissies.
Altering a fight to make it more difficult is a lot faster, in terms of developing content, than creating something from scratch. It's a good way to add content targeted towards people who do things for the simple pleasure of the challenge. Did you get anything worth mentioning from Nael Hard in 1.0? No, but my LS still spent a few weeks fighting him simply to say we did it. Maybe they'll give 100 mythology or something and it'll be worth it to do for people already sporting lvl 90 gear instead of spamming WP. All I know is I'd rather have the option to do Extreme modes than to not do them. If Crystal Tower is as long as Coil, it'll be a lot of content added on top of primals and that alone makes me happy.
I feel it's only going to be relevant if it drops some gear that's equivalent or a bit better than darklight. Otherwise I'd probably only do it once just to say I did it and be done with it.
This would be a bigger problem if they weren't adding new stuff with 2.1
I wonder which 2 dungeons are getting a hard mode. Probably two of the early beta dungeons I'm guessing. Tam-Tara certainly already has the extra paths available, not much work to be done there.
What if the rewards for the extreme mode primals are the new AF2 (or whatever it may be called) that was sneak peaked on the last live letter?!?!? ^^