Its 20% slow (hence dmg reduction) for 12s everytime you evade... right?
Sounds good, but what should i swap out?
Currently im running Convalescence, Flash, Provoke, Featherfoot, Internal release.
Thoughts?
Printable View
Its 20% slow (hence dmg reduction) for 12s everytime you evade... right?
Sounds good, but what should i swap out?
Currently im running Convalescence, Flash, Provoke, Featherfoot, Internal release.
Thoughts?
heard most bosses are immune to haymaker.. but you should swap out either provoke or flash depending if you're MT or OT
Waste of GCD.
I tried Haymaker briefly, but was an unhappy Raspberyl when I found it to be on the global cooldown. Also, from the bosses/enemies that seemed worthwhile to Slow in Coil seem to be immune to the Dragoon Feint's Slow.
Could not advise Haymaker at this point (though I am not a Warrior main either).
If its on the GCD it sucks <.< not worth giving up flash or provoke anyway.
I have been playing around with it for a few weeks.
Dungeons and HM Primal:
Most bosses are affected by the slow. It will diminish on your pretty quickly when you pop featherfoot. It is on your GC, but it will not break your combo chains. Also it hits a little weaker then BB.
Coil:
Worthless as the bosses almost always never miss.
Its not horrible. But it looks much better in theory crafting than in practice.
Maybe on Garuda and Titan instead of flash?
Flash is the only move you can use that generates hate when you are pacified from beserk wearing off. I wish it had the blind because it works on titan and he can actually miss you with mountain buster.
The slow on it is kind of pointless. If you're ever running with a SCH or SMN, they should be dropping Shadow Flare under the boss, which is a Slow, as well, with the one awesome exception that, because it doesn't have a duration, it's unaffected by DR.
Shadow Flare should always be up. Its a big reason to have a smn/sch in a party, since its an aoe slow. So thats alot of damage reduction if the mob(s) are affected by it. But don't rely on haymaker to put up slow, you run into DR wayyy to fast, so its at most 20sec of slow for 3 casts and 30sec before you can put another up at 6sec, and almost a min before it hits the full 12 sec duration.