So I am a warrior in my fc and have heard that warriors cannot tank turn 5, is this true? has anyone tried it yet?
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So I am a warrior in my fc and have heard that warriors cannot tank turn 5, is this true? has anyone tried it yet?
Death sentence can hit you for 8k. You can survive one if you pop some cooldowns. Unless your healers have perfect predictive stoneskin timing, you will die to death sentence.
Depending on how literal you want to be, there is currently no reason warriors should be MTing anything in coil except situational events.
It can and has been done, but the difference in the amount of healing and attention required by the healers is giant.
Well tbh it hasnt technically been done yet, but no not MT but Ot its the way I like it
Sorry to say its incredibly difficult for paladins to handle twintania, theres simply a warrior can take that type of abuse.
yes i meant isn't
I'm taking it as a prophecy anyways. Now to go level and do awesome warrior things, I have a prophecy to fulfill after all.
If WAR doesn't have to deal with massive damage spikes (like Death Sentence 8k) I don't see why a WAR couldn't OT it. Obviously a PLD would be the safer option and a lot less risk, but if it's similar to OTing Turn 1, 2, or 4 then it's definitely viable.
You have to swap tank death sentence and a war can't survive a hit from death sentence.
You don't have to tank swap at all (though it can make the fight easier, assuming double Paladins).
A Warrior can most certainly OT this fight, as they can everything in Coil, and honestly can probably MT it as well.
As with everything in Coil though, it is going to require much tighter execution from your healers and likely better gear than a Paladin would need to do the same thing.
There is pretty much no way a WAR could MT Twintania. Even with the best gear they wouldn't have the EHP to deal with death sentence in a reliable way.
As for OT, it might be theoretically possible, but the add phases would probably stress the healers too much, and I don't know if phase 1 would really be that efficient / effective with a WAR when they have to tank the 3 adds.
Was simply a question if they could OT i feel like with a somewhat good CD rotation it can be done? I know tanks don't need to swap because the kill video they never switched.
From my experience? Yes. Actually I'd say WAR might even be better. Besides the adds, I do the entire fight in Shield Oath. WAR's do a tiny bit more DPS, but enrage timer on Twins seem very tight. So a WAR might be better as the adds aren't that tough. I have no personal experience with the homing wizard sphere's so I'm not sure if a WAR can eat them 24/7 without extra stress on the healers.