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GLAD / PAL Attributes?
Question.. So I'm a Gladiator right now and plan on becoming a Paladin but I don't know what I should be putting my bonus attributes in.
I want to be very tanky, and I've been putting all of my attributes so far on Vitality. Is this right or should I do some Dex too?
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http://forum.square-enix.com/ffxiv/t...Compendium-2.0
But to answer your question, VIT for all bonus points. Dex is worthless.
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The parry rate on gear will be more than enough, not to mention shield block rate. In short no dex. All vit.
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DEX isn't worthless, but VIT is better by far.
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I've done 30 VIT, 30 STR, and 20VIT/10STR. Currently the 20VIT/10STR spec, but go for 30 VIT.
-Strength is for extra threat
-Dexterity is for parry/block rate(lol1%)
-Vitality is for more HP.
Dexterity is vastly overshadowed by just getting good armor/shields and using Bulwark, so never put in DEX. Extra Threat is a viable reason, but managing threat is a team effort. No matter how much threat you're generating, DPS and Healers can creep and take over if they're good enough.
Extra HP (+450 if you're max) actually does a lot more than newbies may expect. It may not come into play when you're leveling, but at endgame the difference is night and day. Even as 20VIT/10STR spec, you're missing out on 150 HP with the trade off being 1% Block Strength and slightly better threat generation.
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Personally I used a 20/10 spec up until I started to do a relic reborn quest. 20/10 is good for leveling and such but once you start to get some decent gear from Amdapor Keep and such I suggest you respec and put everything into VIT. The attributes you gain from gear more then makes up for any short comings. Plus for fights like Titan HM and Bahamut's Coil VIT is far more important. 1% of Block STR and a hand full of extra enmity do you no good. An extra Flash in your rotation can make up for the enmity not gained from a 20/10 split.