How will rank limits work in a game where you can switch classes at the drop of a hat (or sword... or the other way around)?
And what's so great about rank limits anyway?
Aren't limitations usually bad? (By definition)
I feel like it's kind of stupid to sacrifice people's freedom just to inconvenience them even more by making them auto-unequip EVERYTHING everytime they change class.
I just don't see why this is such a priority when it only makes the game less realistic, less flexible, more invconvenient, restrictive, and just generally annoying.
In FFXI, everyone stayed at R75 for years and yet there was still a sense of accomplishment to be had when gaining an item. So don't give me that "it makes us feel good on the inside!" crap. Rank limits just inconvenience people and annoy them.
What people really need is a wank limit. IMO.