Any plans for NMs or alternate ways to level?
NMs/rare mobs have always been a huge part of any MMO, however; Final Fantasy 11 had them nailed down to awesomeness, as the items were actually useful end game, as well as cool cosmetic stuff. The game severely lacks anything related to a rare monster, maybe rare fates, but those are meh. There is no thrill of camping out rare mobs and fighting a bunch of other people for it's spawn point, to make you look awesome :P
My other worry, is I am about to start my secondary battle class, and it seems like the only way to level is go the boring Guild Wars 2 route and fate grind. The fact events were the only thing to do to level in GW2 made the game horribly boring. I definitely don't want any more quests, one round of them was enough.
Where are the elite mobs, grind groups, xp chains and group combos? These were such awesome features of 11, not to mention they help you actually socialize with your server community.