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Bane target limit
Frequency: Always
Class/Level: 50 Summoner
Party or solo: Party
Steps:
1. Group five or more monsters together in a tight cluster.
2. Target the monster closest to the center of the group and apply Miasma, Bio, and Bio II.
3. Cast Bane on that monster.
4. Notice that only 3 monsters were affected by Bane, even though all monsters were in range.
This is especially noticeable in Turn 4 of Bahamut's Coil, where you have 6 or more monsters stacked together during the first and fourth waves.
It will never spread DoTs to more than three monsters; it seems to give priority to spreading to the monsters with a lower letter by their name. For example, if A, B, C, and D are in range, D seems to always be unaffected.
This may be an intentional limitation, but the tool tip says nothing about it.
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I can only hope that is an intentional change. Summoner is doing WAY more multitarget dps than anything I know of. Though it may be a bug, in which case well find out soon enough!
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I have seen this as well. The tooltip says all enemies, there is no indication that such a small number of targets can be hit.
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Greetings Yenn,
Thank you for posting your concerns about Bane. I have made sure to submit all of your information to the development team and they will thoroughly investigate this matter, based on your report. Unfortunately, I cannot guarantee that a direct response will be posted on this thread, but I do recommend checking Here or Here for any details regarding the development team's investigation. Thanks again for your report!
Regards,
Xetyline