[Theory Crafting] The formula for Quality increase (control) and a TOOL !
If you just want the tool :
http://i.imgur.com/QuU6UZC.png
http://i.imgur.com/cIonktd.png
Download (CodePlex)
Tool Updated!!
You can now test your rotation on a completely simulated environment. Input your crafting rotation and your stats and the program will attempt to run it 1000 times.
And then it will display the % of HQ items you got, the fail rate and your average CP left after your rotation.
Now the complicated part :
It's not a linear formula, it's a rank 2 polynome.
Here's the default equation for standard item :
f(x) = 3.4275521095175201e+001 * x^0
+ 3.558806693020045e-001 * x^1
+ 3.5279187952857053e-005 * x^2
Knowing that :
- Good = 150 % bonus
- Excellent = 400% bonus
So overall :
Quality increase = f(control) * efficiency * state bonus.
Where f(control) is the polynome.
Examples:
Control 341 :
Standard touch/Normal state = 157.58 * 100% * 100% = 158 (rounded)
Standard touch/Good = 157.58 * 100% * 150% = 236
Advanced touch/Good = 157.58 * 150% * 150% = 355
Also :
Control = Base Control + Base Control * 0.2 * Number of inner quiet Stacks + Base Control * 0.5 * IsInnovationOn (1 or 0 is innovation is on)