Summoner (another post) FFXIV:ARR
No AOE ability or spells from the job... (besides its limit)
No way to enhance the strength of the egi using equipment?
DPS is very very limited... as the game progresses post-50, ilvl becomes more demanding... so can a group that ONLY has DPS from SMN get through Garuda-Hard Mode courtesy of the auto-grouping DutyFinder? Ruin II's recast is fast, but damage is sorely limited even with FULL Darklight gear, in order to down those feathers individually, vs a DPS that can AOE the lot of them before they explode...
In its current incarnation, SMN is ARR is really Red Mage from FFXI with a pet... oh, where is the ability to summon elementals? They're all over in the game and should be made part of our arsenal "elemental bloodpact" <Can I Have It?>