Melee hiting running enemy- target out of range
Greetings. Im sure all melee DPS know the problem, when you chase the moving target and you are very close to it or even inside it, but when you use a skill a message almost always appears "target is out of range". It is a bug of battle mechanics, because you are not out of range- you are very close. Im looking in the future, because running bards will be almost immortal for melee DPS classes- it is very sad. Please, dear developers, fix this bug. Thank you