Camera during Legacy control scheme does not retain zoom level
Issue: Under certain conditions, the camera while using the "Legacy" control scheme for mouse & keyboard, does not retain the original zoom level when the camera is pushed forward due to a wall or object.
This makes it difficult to play in certain situations.
The reason I am posting this as a bug, is because this issue is not present when using the standard control scheme.
Frequency: Whenever you rotate your camera, up against a wall.
Steps:
1. Zoom your camera out.
2. Place your character next to a wall or solid object.
3. Rotate your camera toward the wall, so it gets pushed or zoomed in.
4. Rotate your camera away from the wall, and notice the zoom level is no longer retained.