AFK Timer vs. Dungeon Queue - Please increase timer length!
I've waited in the queue 20+ minutes before, and I think 30 minute AFK timer is a little too close for comfort. Could it please be 45-60 minutes before auto-logout?
People keep countering arguments with "BUT ALL THE OTHER GAMES DO IT!", which is fine, but all that means is that in WoW, I had to continuously walk over and tap "w" while queuing for a battleground while on the low-pop server I started on years ago.
Alternatively, disable the auto-disconnect feature while in queues, instances, or CSs...
With login issues all-but-alleviated, I don't think that it is such a pressing issue that 30 minutes should be the limit. I realize the feature serves a purpose for the server, but I think giving everyone ample events without d/c is important too. Say I was waiting for an endgame event and afk--someone says in FC chat the event is cancelled. Guess whose chat log will be wiped on return?
I realize these are all extreme examples, but I honestly don't think increasing the timer would interfere with performance (to be honest, I didn't witness any issues on my server with NO timer).