Trash mobs are a waste of time that yield no items or gil.
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Trash mobs are a waste of time that yield no items or gil.
this.
/10char
If you want to kill the bosses, you gotta kill the stuff before him. That is the incentive to kill the trash, to get to the boss. Your not being rewarded for killing the trash, your killing the trash so you can get to the boss to get your reward.
Wow the entitlement here.... I am struggling to think of a game that actually gave something worht while for trash mobs... I mean the whole reason we called them trash mobs... was due to trashy loot. Are you guys serious? I mean I get that you were TOTALLY exploiting the game and they fixed it. They reduced repair costs. so go kill trash mobs. I do not get at all where your coming from
Its a dungeon, your supposed to go through clearing it out. Thats why its not just a boss fight and thats it.
Vindictus, Mabinogi, EQOA, EQ2, Aion, Allods, GW2 and the list goes on.
It's not that you're struggling to think of a game, it's just that you don't give a rat's ass. It's an archaic system that many MMOs are starting to move away from. Stop defending bullshit with more bullshit.
Many games out there have special loot that you can ONLY GET from certain 'trash' mobs. They usually have stats that are respectable and hold their own against chest/boss loot from instances. They just had insanely low drop rates to make them rare. All we're asking is to give the dungeon trash a 0.5% chance of dropping a chest with pink loot.
More WoW whiny babies that cry when the game doesn't hand them everything they want.