I think this game is far to easy tbh, and it creates the sense of "who cares do what I want" type of mentality in the gamers. They don't care to learn their job, or what their job is supposed to do, and they don't care to work together in dungeons.
Now I understand and have the excuse that "the beginning is hard wait until lvl 30!" stuff, but making the game so simply backwards easy to the point a 2 yr old can beat nearly everything up to lvl 30 is seriously far to easy...
However, this thread wasn't to necessarily change that part of the game, since I don't think its fixable anyway, the point is your "omg" moments.. (which probably resulted because of the above part).
This is just today...
Party 1:
The CNJ: Wouldn't cast heal, or protect. Would spam stone, and only stone. (Not even his DoT damage).
The GLA: Wouldn't use any enmity skills, refused to target more than 1 mob, and ultimately didn't tank. Just thought he was a DPS.
Me: As the a THM, ended up tanking multiple mobs, healing, and doing my own DPS to keep the party afloat...
The Party: Watched me on 2 seperate occasions fighting 3 mobs at once after everything else was dead, and was waiting at the door to move on without helping.. (or realizing I was still fighting).....
Party 2:
The GLA: Wouldn't use any Enmity skills same as the other one... Would run off without the party.
The CNJ: Would heal, but not as fast as he could. He'd also not cast protect...
Me: Same as Party 2.....
Party 3:
GLA: Spent all his attribute points in STR, and attempted to tank.. failing miserably... Refused to use Enmity skills saying he'd die, then attempted to say he was a good tank..
......
Lesson I learned.. Don't Queue in anything other than English speaking Queues, and my THM is epic...
