Odin and Behemoth FATE: Concept Issue?
Hello everyone, I would like to discuss with you about what I feel it's definetively wrong in the two most awsome FATEs of the game, Odin's and Behemoth's one. I don't know if you have been so lucky to try them out, but it's almost impossible enjoy them. From a technological point of view, thinking about an Event that would attract hundreds, if not thousands, of players in the same area, is quite deleterious. I'm not talking about how Square-Enix manages its servers, but how it conceived these contents. I think it's natural that if you put hundreds of players in the same spot, you will be affected by lag and server issues, and this is true for every MMO. I'm convinced that, if Yoshi and his team would like us to enjoy these contents, they should drastically change how they work. (Similar thoughts could be made about high-massive FATE, where the visual priority should be changed:- PT Members
- FATE's monsters
- Other Players
- Other Players' Companions
- ...