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Warrior STR vs VIT
I know this may have been asked & answered in one of the many other posts in here... BUT...
As a Warrior Tank i'm currently stacking VIT over STR (roughly 75% VIT & 25% STR)
My understanding in terms of tanking benefits is that VIT = more HP, STR = more parry.
I seem to be able to tank with ease so far, and can do some decent damage BUT on a lot of the forums i'm reading i'm seeing that i should be stacking STR over VIT
So now i'm all confused... does tanking change considerably once i hit 50?
Help, please!
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where did you see that people saying war should be stacking str over vit? link plz
i have zero point invest into str.
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I would say stick to the VIT.
STR will increase your damage, parry and block attributes.
VIT will increase your overall health pool.
At this point in the game, especially with a lack of math behind anything VIT seems to be much stronger I know of a lot of Warrior's working with the STR builds without much of a change either, I'm sure we'll find out later on I'm going to be rolling 100% VIT until I can test STR myself and see if it's even worth the health loss versus pure VIT.
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I have gone for Full STR.
This is because at level 50 full VIT gives you about an extra 430 health (I may be wrong, but this is what was put in another thread). However STR for a warrior does so much more, you gain more parry which in itself in a fight could save you more than the health lost and where a warriors main bonus comes from bloodbath and regen the extra STR means more damage which means we Regen more.
However I do think both setups are perfectly viable as the Stats dont have that much of a profound affect to make any version much better than the other, I personally just dont think an extra 400-500 HP makes much difference at 50 as with no damage mitigation we get hit for more than that anyway.
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To me, the value of VIT stems from the fact that you always have that extra health buffer, you can rely on it.
STR on the other hand won't show it's value at any specific moment (well, it will provide slightly bigger self-heals), but rather over the course of the entire fight.
They function differently and even after their absolute values are known, they will still function differently.
Keeping in mind that this is completely opinion based (my opinion) and could be very wrong: I would imagine that the ideal way to handle the attributes is to get "enough" VIT, so you feel comfortable with it and survive the toughest bits of the fights. This amount varies depending on a couple factors. Basically you need to survive long enough to get healed. How you accomplish that is up to you and the people you play with.
And then put the rest to STR to boost your general survivability now that you're in a way protected against sudden death.
I myself have gone full VIT, because I'm still leveling and I personally believe VIT to be the better option when preparing to venture into the unknown.
Finally, no matter what your opinion is, the values of the attributes will change depending on the nature of the encounter in question. For example if the boss is a death by thousand cuts type, then STR will likely gain in value. Similarly if the boss likes to do a massive hit every now and then, VIT is there for you.
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My post on another thread -
Ahh I sense an argument brewing.
I'm going full VIT although others will disagree. But my reasons are as follows -
-Full STR only adds 1~2% dmg at 50. Which is basically nothing.
-STR will boost health from Inner Beast etc but only marginally
-STR lose more attack power after defiance so some of that STR has gone to waste.
-STR will reduce parrying damage however with a full VIT you get an extra 9HP regen every 3 seconds therefore you may only parry some attacks while full VIT will more than make up for that over the time of the battle.
-STR will not help magic damage so more HP is preferred
-VIT benefits from Defiance and Thrill of Battle.
-VIT can take a much higher one off hit.
-SCH skill heals 20% of targets HP so VIT build will benefit.
-You always have Berserk and Inner Release to make up for lost damage.
-Keen Flurry (LNC - Parry chance + 40%) isn't available to WAR only MRD.
-Stoneskin works off percentage of HP so VIT comes off on top there.
There are many other arguments. These are what convinced me to go VIT. Others will have other ideas.
Whatever you choose - it's the player, not the build.
EDIT: Plus you look badass with a ridiculous amount if HP.
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I went 19 STR and 11 Vit before I did any research. Here's my issue... with a very large HP pool, it's hard for healers to top you off. You only the benefit of the additionaly HP if you're topped off consistently. The I like the strength because it's great for physical mitigation and you can always prioritize vit for materia.
In the end, I don't think going 15/15 will hurt you one way or another, however, min/maxing has benefits depending on the specific fight. I'd rather be balanced then be a STR tank on a magic damage fight, or a Vit tank on a physical mitigation fight where healers can't keep up and top me off.
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I don't think it matters enough to worry about... As long as all of your points are spent in vit or str or any combination of the two you will be fine. Vit might be better when you have lower Ilevel gear but as you gear up the 30 points you have to place become less important. In my opinion i'd say vit is best to start with and as you get up to full ilevel 70 or higher gear you can switch to str for faster clears once you get the bosses all learned... But either way you go about it its not enough to change the outcome of most boss fights. The best, although very seal costly way to go about it would put enough into str to hit the next tier of parry reduction and the rest in vit... I think its like 285, 324, 363, and then 405... so if your gear puts you at say 310 str (before stat allocation), add 14 to str and 16 to vit...
Edit: I believe you can buy a stat reset item for 10k seals... And at the moment they have nothing worth buying for seals at level 50 - so this is just an option for the people that have the seals and want to be the very best they can be at all times.
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I went 25 STR 5 VIT. Mostly because while leveling STR was useful and I was unaware that I would need to do so many FATES to reset the points.
As it is I don't know if I'll reset them. 300 or so HP is a decent amount, but not make or break. It's nice to know the parry breakpoints though, thanks Derza.
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I personally had 16 VIT and 8 STR was doing good on keeping enmity on the enemies and enough HP for survive but then I decided to reset my stats and go almost full VIT after resetting my stats I noticed a huge difference on my damage, my healing skills where useless and I was having a hard time in keeping the enmity from the enemies it was harder than before. I think that is because your STR does plays a role on enmity huge role specially for WAR since you require dmg for enmity and parrying less. I don't know, if anyone can also confirm this, but I would recommend to go with more STR than VIT that will give you an advantage while tanking in and providing that extra damage. We also depend of our STR since we heal based on dmg. If you want extra HP and you're having a hard time just add some Materia in your gear. I would say go around 20 STR and 10 VIT with the SP. At the end is up to you. I know I will be resetting my SP again and going for more STR.