Problems with FATE community.
As a community fates have become the necessary essential tool in which we can level our other classes.
FATEs are good for the exp, but when it comes down to 30 people sitting around and waiting for a FATE to spawn it starts to become boring.
FATEs are also killing the sense of community. Joining parties that no one knows anyone in, with one clear objective that no one pays attention to what the other person is doing. You gain no sense of abilities that other players have and in return, you gain no connection with them. In a hour or so you will disband the party (you might say goodbye but that's about it), disconnected from the community.
I have done some groups with RL friends and we find that killing mobs that are 3-4 levels higher then your group while attempting to do the higher level fates in the area are by far a better source of experience. One day while doing this, you may add a few new friends that you enjoyed partying with. And in the future you would know who the good players are.