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Redmage?
So here is the idea and maybe some of you want to work out the numbers and what not BUT! could be a fun topic.
GLAD/THM/CON
First- Sword and Shield add your TP for your Weapons skills and your MP Skills from the mage classes.
Second- Debuffs and Buffs with the survivability.
Third- Soloing Capability THM alone is a great solo class adding the HIT capabilities perhaps holds a longer life span.
Yes the spells probably don't hit as hard as THM and CON
But they never did for any mix magic class.
with skills like
Spiritbind
Fastcast
Roaming Soul
Chainspell
One With Nature ( to add the con skills effectiveness )
Damnation
Dark Seal
Siphon MP II
Stygian Spikes II
Transcendence ( to add the THM skills effectiveness )
With that then comes the correct way off stacking your stats and adding your gear which creates allot of openings.
If anyone has any ideas or feed back or something to add lets make it happen try it out we re given the chance to make classes in a since so here is a attempt.
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Dude you should also add some skills like provoke, a mar skill defender, the pug's taunt, andwar drum from senteniel.
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Deff Was not thinking from the tank side but more dps/mage heals and debuffs but could bring one or to taunt types as a back up to your lay out.