Changes I'd like to see for MRD/WAR
I'm pleased to say that there's not a lot I would fix at the moment. My experience thus far has been that WAR and MRD are both good at what they do.
There are, however, a few things I'd like to see addressed:
First off, Mercy Stroke. It's a sound idea, but it needs some tweaking. For something that is a 60s CD it needs to hit harder. As it stands now it's an extra combo'd Skull Sunder. Up the potency to say, 250, and maybe have it ignore 20% of the Defiance damage debuff per stack of Wrath (so at 5/5 stacks it hits for full damage), but as it stands now, I can't count how many times I've tried to kill a boss add with MS only to find the add survived with a pixel of health only to die to a 12-damage dot half a second later.