They really feel undertuned. 1 drop for 8 people, and to top it off it's only 4 philosophy tomestones.
1 loot drop is standard for 4 people. Why not double it when it's 8 people?
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They really feel undertuned. 1 drop for 8 people, and to top it off it's only 4 philosophy tomestones.
1 loot drop is standard for 4 people. Why not double it when it's 8 people?
The casual QQ starts...
At least is a 1 drop for sure
For clarification it is 10 philosophy tomestones and 4 mythology tomestones. That being said a person could feasibly farm Ifrit over and over and get their AF2 armor. Granted it would take forever.
Would be nice if there was like a 10 or 15% chance to drop two weapons. I got my axe tonight after the 8th or 9th run.
Be thankful they didn't handle drops like XI did and you actually get something from each kill regardless of if it's needed or not. Nothing worse than slaving over a boss for a drop you want and never seeing anything at all drop other than the guaranteed crap mats/crystals.
I don't mind how the drops currently work for this. One drop for something where you zone in and immediately fight a boss sounds fair. Especially something like ifrit that is easily pugable.
I like the new system, with a static you could organize who gets what. Unlike in 1.0 where you could do it till the cows come home and you'll never get what you want.
Get over it. Having only one drop is really not that bad considering all you have to do is zone in and fight.
Needs more open world 24-72hr pops, with about a 20% drop rate.
Or 21-24hr pops with 2% drop rate.
Oh insta pop with a 100% drop oh ya that's bad...