Last patch is nice, but, I really hope the size of the icons near the name (like the LS shield) be a bug. Please make icons smallest. Thank You!
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Last patch is nice, but, I really hope the size of the icons near the name (like the LS shield) be a bug. Please make icons smallest. Thank You!
lol, this is not a bug.
Yes, they are really annoying. Please change them back to their former size. I think it's a bug too as they didn't announce they were changing them and I can't find an explanation for such huge icons.
<_<
Dont be a troll bro, here the link to the update patch > http://lodestone.finalfantasyxiv.com...3f73b725452113
Is stated there already, if you wanna suggest to remove, go to the suggestion forum. not In-Game Bug section.
I think it's okay :D I love it being that big ^^
It would be nice if we can customize the max size of both the text and the icons. I also don't like that they made them bigger.
I can't find anything of the size of the icons in this link, Seirra. Im not sure if is it a bug, but it is posible, because SE have change the camera, and this change could bring a change of icon's resolution. So they could made a bad change in the icon's resolution.
As someone has said already, nowhere in the patch notes is mentioned the change to the icon size... and it has changed. It might not be a bug, but I would assume it is considering they changed size before when you zoomed in and out the camera, and now they keep the same size, way bigger than before, unless you zoom in dramatically, and even considering aesthetic decisions I see no logic in that.
If mentioning this is being a troll, there are very low standards for trolling around here.
I think the horror icons size they are now due to poor implementation of the function to raise and lower the resolution of these depending on the position of the camera, this error will be fixed, I'm sure, like bad timing with the central axes of the models of the mobs and that if any oversized not only did not work out well with the level design but also overlap the character models when you get into action with them.