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Marking being removed
Something I have noticed which is making things difficult as of EA/Release is how markers now work. When you apply a marker a second time to a target it removes the marker. In Phase 3 when you applied a marker to a target a second time nothing happened, so the marker stayed on them.
The change makes it difficult to have macros such as sleep that sets a marker to say don't attack because if you re-sleep the mob then the marker disappears.
Is there any chance of this ever going back to how it was, or alternatively, am I missing a macro command?
/mk "attack1" <t>
is what I've been using (Attack1 was used for an example, obviously I don't use that for bind/sleeps).
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Greetings Ihm,
We appreciate you taking the time to report the trouble you are having to us. However, there are still some details that we need to collect from you before we are able to investigate this properly. Please use the bug reporting template found Here, and make another post. Thank you!
Regards,
Xetyline