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dungeons: afk harassment
Ok, due to several reasons (not having an afk time out, not being able to kick players) there was an instance of dungeon harassment today.
Player joins party, starts pulling packs to try to get everyone killed (not a tank, it was purposeful) then when I realised and just stopped healing them, they just ran to a corner and went perma afk so we could no longer finish the dungeon, meaning we all had to leave and WE got stuck with 15 minute lock out timers!
I was really enjoying dungeons up until this point, now, after just one instance of this I have a very bitter taste in my mouth and feel reluctant to run more.
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Don't let the asinine behaviour of some pathetic, socially-stunted jerk ruin your experience.
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I didn't know you couldn't kick people. That's dumb. I hope they address this after they get the other servers live. And then let me hide my pugilist weapons after that.
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Yeah, what is the reasoning behind not having a votekick in instance parties? Seems pretty egregious.
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Report them http://support.na.square-enix.com/co...382&la=1&fty=2 ((lol, 'cause I don't want to be paired with them in the future. XD It's up to us to weed out the assholes!))
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Fortunately, not everyone is like that and hopefully those that are get weeded out (via reporting or just quitting) sooner rather than later. Dungeons are a lot of fun as long as your group is competent and understanding. If all else fails, join a good free company and queue with a group.
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Only done a few instances that needed group so far but they've been great random pugs. We got it done in the end. Sorry that happened to you, you should put their name in a forum for your server (do they have those yet?) so others know about fools like that beforehand. No votekick and/or leaderkick is yet another oversight I hope they fix after they get the login/disconnect/overcrowding/afk problems dealt with.